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Heroes of Ruin - "Frost Reaches" Multiplayer Walkthrough

The producer of Heroes of Ruin, Tim Schwalk, guides us through the area known as "Frost Reaches".

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God of War: Ascension Officially Announced

The next God of War game will act as a prequel to the series. Currently no other details are known, but Sony plans to reveal more about the title on April 30 at 11AM.

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Double Dragon: Neon Preview

It’s all '80s, all the time.

Double Dragon is one of those games that everyone has played, or at least heard of. From its humble beginning as an arcade brawler, the franchise has gone on to make an appearance in some form in almost every console generation. The original title was ported to nearly every available system at the time, including the Atari 2600 in 1988. (And you thought this console generation was long!) Brothers Jimmy and Billy have been in one on one fighting games, have teamed up with the Battletoads on the SNES, and had the Double Dragon world predominantly featured in a completely over the top fan tribute to the NES called Abobo’s Big Adventure. Needless to say, Majesco and WayForward have some pretty big shoes to fill.

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Lost Planet 3 Announced, To Be a Prequel

The title will still be set on the planet of E.D.N. III.

It was revealed today that Lost Planet 3 is officially in production. The next iteration in the series, rather than a sequel as implied by the name, will serve as a prequel to both Lost Planet: Extreme Condition and Lost Planet 2. This time around players will assume the role of Jim, a rig pilot on E.D.N. III (featured in past Lost Planet games) for NEVEC. Part of his job is to assist fellow pioneers at the Coronis base to prepare the planet for colonization. However, the team must first locate thermal energy in order to proceed with their plans.

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Shadowrun has a Kickstarter Campaign

And it's already over its goal!

Hot on the heels of our MIA feature highlighting Crimson Skies, Jordan Weisman, co-creator of that game, as well as MechWarrior, Battletech, Mage Knight, and Hero Clicks, launched a kickstarter campaign to fund the digital return of another of his creations: Shadowrun.  The big news is that after a mere twenty eight hours, the goal of $400,000 has already been exceeded and is still rising steadily.   

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PlanetSide 2 Scope Time Lapse

Introducing the NC Scope 4X in this latest video for PlanetSide 2.

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Zipper Interactive Closed by Sony

With the completion of Unit 13, the internal development studio has been shuttered.

Since 2006, Zipper Interactive has been a part of the Sony Computer Entertainment World Wide Studios family. After being acquired, the team went on to create SOCOM 4, MAG, and most recently, Unit 13. With that title completed, Sony has now confirmed closure of the studio. This news comes roughly one week after rumors were circulating that the studio was already in the process of being disbanded.

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Transformers Fall Of Cybertron - Making of the Gameplay

Check out this behind the scenes video of Transformers: Fall of Cybertron, available on August 28, 2012.

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Theatrythm to Serenade North America This Summer

The popular (in Japan) rhythm game gets a North American release window

Final Fantasy has produced some odd spinoffs, but none are quite so odd and charming as the franchise’s first foray onto the Nintendo 3DS, Theatrhythm Final Fantasy.  Upon its release in Japan this past February the rhythm/RPG hybrid saw a 90% sell through, pushing just under 70,000 units in its first week alone.  While it had been previously noted that the game would be coming to North America at some point, it wasn’t until today that we had any inkling as to when that could be.

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Mass Effect 3 Review

So, it has come to this.

Five years ago BioWare released Mass Effect to the world. The first game in an epic RPG trilogy with the ambitious goal of having your character’s actions and accompanying consequences carry over from game to game;  creating an ever more complex and living world quite literally shaped by the player. As a result, Mass Effect 3 is forced to undergo scrutiny for not only how it handles as a standalone game, but as a conclusion to BioWare’s half-decade efforts as well. 

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