Forgot password?  |  Register  |    
User Name:     Password:    
Reviews

Out of this World Review Rewind

The Great Escape

Out of this World (aka Another World) was initially developed and released for the Amiga and Atari ST personal computers by French game designer Eric Chahi in 1991. The game was later ported to the Super Nintendo, among other home consoles. Out of this World garnered much praise for its intriguing visual style and storytelling ability. In most games from this era, text or dialogue was usually the vehicle used to drive the story forward. But this one did it differently. Instead, the ever-changing situations, dangers, and victories all worked together to tell the story without a word.

Read more »

8 Comments
Leave Your Comment »

Sonic the Hedgehog Review Rewind

30 years ago today, Sega's blue blur made his debut.

By 1990, Sega was enjoying newfound success with their new 16-bit Genesis system. It quickly became a competent competitor to the NES with popular titles like Golden Axe, Phantasy Star II, and Revenge of Shinobi. But despite the rising success of the Genesis, the platform didn’t have a brand character that could rival Super Mario. Tasked with creating such a mascot, character designer Naoto Oshima came up with Sonic- a blue anthropomorphic hedgehog. Sonic the Hedgehog was released on June 23, 1991- two full months ahead of the Super Nintendo’s debut in America. It was a big summer for Sega, and today marks the 30th anniversary of the moment that made them an icon in the home console gaming space.

Read more »

12 Comments
Leave Your Comment »

Dragon's Crown Review

One thing that makes remasters interesting is to see just how a particular game has changed over the years. Dragon’s Crown is fascinating because mechanically the game shows absolutely no signs of aging. In fact, Nick’s review from 2013 still describes the experience you will get now. The six classes remain diverse and varied, offering their own unique experience and encouraging to replay and try them all. The depth in the mechanics and level design remain just as deep now. The art style is still not for everyone, but gorgeous from a technical standpoint, especially now in 4K.

Read more »

2 Comments
Leave Your Comment »

Wolfenstein: The New Order Review Rewind

Nazi killing at its finest!

In December of 2017, a spokesperson for EA Games stated that gamers don’t like linear, story-based games as much as they used to. That was an odd comment to me, in a year full of well received single player games, including a sequel to 2014’s Wolfenstein: The New Order. Since I had missed the game back then, I thought this was a good time to finally check it out. Ten hours later, I am deeply pleased that I did.

Read more »

0 Comments
Leave Your Comment »

Persona 5 Review

Now It's Persona!

“Style over substance.” A term often applied to a work with strong aesthetics, yet an overall hollow experience. Yet Persona 5 could have offered a story written by George Orwell alongside gameplay deeper than Dark Souls and it still would have been a case of style over substance. The only possible way it could have added any more style points would be if Michael Jackson moonwalked his way to lend a hand in a fight. 

Read more »

1 Comment
Leave Your Comment »

Metal Gear Solid V: The Phantom Pain Review

Aim, fire, Fulton. Aim, fire, Fulton. Aim, fire, Fulton. Aim, fire, Fulton.......

Let me ask you a question: How many video game series have, outside of spin-offs, made every game feel like a true sequel? Where every game does not just add a few of tweaks, unnecessary gimmicks, or offer nothing other than more of the same, but provides a strong, natural evolution to the previous entry? Very few fit that bill and if you factor in games which have existed for over twenty years, you are left only with Metal Gear.

Read more »

7 Comments
Leave Your Comment »

Gradius Review Rewind

Destroy the core!

The 1980s was a true renaissance period for the budding video game industry. Arcade games like Xevious, Donkey Kong, and OutRun gave us new levels of visual, audio and strategic detail that took us beyond the comparatively simple mechanics of Pong and Space Invaders. It was indeed the golden age of gaming.

Read more »

2 Comments
Leave Your Comment »

Resident Evil Revelations 2 Review

Barry’s back! Tell a friend!

I think that Capcom is on to something with the Revelations spin-off series for Resident Evil. I enjoyed the first game a lot because of how it blended the feel of the traditional, horror based Resident Evil games with the action packed nature of the more recent games. After being disappointed by Resident Evil 6, I was down on the series but I still couldn’t help but be excited when I heard that a sequel to Revelations was in the works. And to my delight, Revelations 2 delivers. 

Read more »

4 Comments
Leave Your Comment »

Dragon Ball Xenoverse Review

A promising new beginning.

If there is anything I’ve learned from being a DBZ game fan over the years, it’s that an anime fighter/simulation sequel is nearly always better than the original. They usually clean up the formula the second time, as in the case of 2002’s Dragonball Z Budokai, which was followed up by sequels with enhanced graphics and tightened gameplay. 2005’s Budokai Tenkaichi provided a blueprint for its sequels to later refine the gameplay and expand to one of the biggest and most diverse rosters in the series. If you ask me, it’s a safe bet Dragonball Xenoverse 2 will probably be an amazing game. Of course, that is not too helpful to us at the moment. Right now, we have Dragonball Xenoverse, which leaves me wishing they could’ve done it right the first time. 

Read more »

0 Comments
Leave Your Comment »

Middle-earth: Shadow of Mordor Review

He is the snake to my mongoose. Or the mongoose to my snake. Either way, it’s bad. I don’t know animals.

I could write a perfectly standard review of Middle Earth: Shadow of Mordor. I could go point by point and explain how this is a third person action game with heavy emphasis on stealth and melee combat in the vein of Batman: Arkham Asylum/City. I could talk about the great graphics and the satisfying fighting mechanics, and how some of the stiff animation and problems with context-sensitive button prompts are the reason why it doesn’t get five stars. I could do all of that and you would have a good idea of what Shadow of Mordor is, but you wouldn’t understand what makes it new and special. So I have a different idea.

Read more »

8 Comments
Leave Your Comment »
Posts 1 - 10  of  268  1   2   3  »

Filter

System:
Author:
Score:
Starts With:
  

Support