Well done. I did not see you approach.
It looks like Thief 4 won't be a sequel at all, rather a reboot of the Thief franchise.
Well done. I did not see you approach.
It looks like Thief 4 won't be a sequel at all, rather a reboot of the Thief franchise.
Available tomorrow for the PC, PlayStation 3, and Xbox 360.
A brief look at the variety of gameplay features of Tactical Intervention.
Sayonara, Rob-san!
Welcome to another edition of Nerds Without Pants! No, this show isn't about an epic wrestling match between Antonio Inoki and Great Baba.This time, we revisit a topic that we talked about when we were still the Tri-Force crew on PixlTalk: Japanese games. Instead of rehashing material we take advantage of the fact that we’re nearing the end of the console cycle and grade major Japanese developers on their performance. Before that, we talk about what games we’ve been playing.
Ay matey!
Following what has now become tradition, the yearly entry in the Assassin's Creed series is now coming to light. Officially announced by Ubisoft today for the PlayStation 3, Xbox 360, Wii U, and PC, Assassin's Creed IV: Black Flag will be the next title in the annual series. While the game has been announced without details, leaked information and rumors have been swirling for days.
Now that PixlBit's on the map, I can finally just coast through all my podcasts.
Hello and welcome to PB & Jason! If you're a first-time listener, you'll be in for a treat. In the first part of the issue, I talk a bit about myself and my history with video games. For the second half, I literally just rely a bit too heavily on blogs. Why would I come up with compelling content if I can just take others', after all? PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!
A look at the production of the single player mode from Ascension.
Namco Bandai's commercial failure was Ninja Theory's creative success.
While history always remembers the games with the perfect reviews and the record sales, sometimes the best examples of the industry’s work have neither and become forgotten to all but the few who recognized them for being something special.
Jonathan Morin (Creative Director) guides us through some of the gameplay interactions to be had in the city of Chicago.