An editorial morphs into a staff-wide free-for-all discussion.
Nick: As I read through forums and websites, I often see complaints of Wii third party support. I think everyone forgets something pretty critical:
An editorial morphs into a staff-wide free-for-all discussion.
Nick: As I read through forums and websites, I often see complaints of Wii third party support. I think everyone forgets something pretty critical:
Snake's first five games packaged together under one box.
Konami is rebuilding Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater from the ground up with a few modern additions, like achievements/trophies and updated button configurations. They will also have icons, sound effects, and fonts upgraded to HD, plus a frame rate locked at a steady 60 frames per second.
Can a co-op based Ratchet and Clank game deliver? We take a spin on the online beta to find out.
I’ve been enjoying the Ratchet & Clank: All 4 One online beta since it was released to the public earlier this week. I have to admit that when I heard that that the next Ratchet and Clank game, a favorite series of mine, was going to be a co-op focused affair I was skeptical. It’s easy to see how the game mechanics would fit into a frantic multiplayer experience, but will that be enough to support an entire game?
With the Nintendo 3DS Conference behind us, find out what the PixlTalk crew thinks of the 3DS and Nintendo's future in the coming generation.
Back this week, Nick, Chessa, Jason, and Nate are joined by Joaquim to talk about the latest developments over at the house of Mario. Given the recent news coming from the Nintendo 3DS Conference, the crew couldn't help but discuss the 3DS once again, though some discussion of Skyward Sword precedes, given its strong showing at the conference.
This week's PB & Jason revolves around a real solution for Nintendo and its current market problems.
While there's a lengthy discussion of how I believe Nintendo can genuinely find an audience in today's video game marketplace, don't be fooled: PB & Jason has a lot more than that!
Entry is easy, click through for the details! Hurry up and comment, we're closing the ability to enter on Friday night!
Thanks to our friends at Sony and Access PR, we have a few codes to giveaway for the now active beta of Ratchet & Clank: All 4 One! By now, you've surely had a chance to check out this great series and should be just as excited as we are for the up-to-four player co-op available in All 4 One. The last entry in the series, A Crack in Time, showcased just how far the series could go, and thanks to this unique opportunity you now have your chance to check out where the series will go next ahead of everyone else.
The system will be released in Japan later this year.
Sony announced tonight at their TGS 2011 conference that the PlayStation Vita will see release this year in Japan. Come December 17, Japanese players will be getting their hands on the new Sony handheld. According to Famitsu, the system will launch with Ultimate Marvel vs. Capcom 3 and Armies From Hell from Square Enix, but at the time of press, no other launch titles are currently known.
This might be the worst game I've ever reviewed.
That's a bold name for a game – it immediately makes you think, "This game must be badass." Or at least that's what developer AGO Games thought you'd think about the game based on its title. Put up or shut up, I say – and based on my experience, AGO ought to be shutting up right about now. The Asskickers is a completely terrible game that achieves little more than being just that, a game.
Why the premature 3DS launch has done nothing but bring problems for the future of the system.
When people said that the 3DS was just like the Virtual Boy, I laughed them off. Yeah, they both have a 3D gimmick, but neither is truly comparable… or at least that's what I thought. While the two may share some rudimentary similarities, they are similar because they both suffered extremely botched launches – the worst in Nintendo's history.
This game is set to be released on October 24, 2011.
