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Transistor Review

Red's Allure

Following Supergiant’s critically acclaimed game Bastion, Transistor comes off as a very similar game, initially at least. Transistor quickly forms an identity of its own, boasting a unique battle system and an intriguing story. I found myself getting wrapped into Transistor’s many layers, whether it was exploring the city of Cloudbank, discovering the motives behind the mysterious Camerata, or strategically managing my abilities to give me that extra edge in combat. Transistor is a riveting and memorable experience from beginning to end.

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PixlBit Talks Orchestral Composition and the Spate Soundtrack with Composer Mike Raznick

Classical music meets crowd-funded art.

It's been quite a journey for the game Spate, from initial conception, to successful Kickstarter campaign, to final release on Steam.  Dragged into reality by Eric Provan of Ayyo Games, the game is a dreamy, artistic experience. Ayyo Games might have struggled to make this game, but they didn't do it alone: they were accompanied by classical composer and game scorer Mike Raznick, who approached them during the Kickstarter campaign.  The result is a stark audio experience unlike most games.  Enamored with both the game and the soundtrack, we caught up with Mike Raznick to talk about how he created the score, his influences, and what he thinks of video game music. 

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The Wolf Among Us - Episode 3: A Crooked Mile Review

He’ll huff, and He’ll puff…

*This review contains minor spoilers*

The latest episode in the “Fables”-inspired Wolf Among Us was an interesting reminder of the strengths of this mode of storytelling. While the previous episode was hindered by slower moments and a lot of buildup, this one ramped things up a bit by continuing the mystery and introducing new characters. By throwing a slew of tough and divergent choices my way, “A Crooked Mile” helped remind me why this series can be just as effective as The Walking Dead.

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Mario Golf: World Tour Review

Nearly a hole in one.

After Mario Tennis Open, I was a bit weary of the next Mario sports game to hit the 3DS. It looked the part, but it didn’t have the same heart and soul of past entries in the series. Thankfully, Mario Golf: World Tour has restored my faith in the series as it carries that undeniable charm and addictiveness that makes the Mario sports games so enjoyable. However, it’s not without its share of ugly blemishes, namely a thin single player mode that feels like it was chopped in half for the sake of DLC – something I never would’ve expected from Nintendo.

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Wolf Fang Review

One of the less mediocre games to come from Data East.

A few months back, Monkey Paws Games began a 6-week campaign to bring several import games to the US.  Among them was Wolf Fang, released this past February on PSN.  Originally released by Data East in 1991 as the arcade sequel to Vapor Trail (Kugah in Japan), Wolf Fang is a game that heavily borrows from the many shoot ‘em ups that came before it.  If you’ve ever played a shooter that involved Vulcan spread shots, miniature helper drones, and anime-inspired character designs, then this game will be very familiar territory for you. On their own, the gameplay elements could be written off as merely generic. But together they form a surprisingly respectable game.

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TitanFall Review

Stand by for chaos.

With the large amount of hype and high number of preview awards given to TitanFall, it naturally has a lot to live up to. This goes double as it expects to do so solely online, banking on providing a new experience rather than one brimming with single player content. It seems to embody a new console generation in how it feels refreshing and new, yet it doesn’t show off graphical horsepower or introduce bells and whistles not possible on older technology.

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PixlBit Presents: Sh*tty Game Review Fest 2014

Come see four PixlBit staff members unbox their crappy games on video!

Sometimes it's necessary in life to shake things up. The fact is, the PixlBit writers seem to have it too good, so Chessa and I (but mostly Chessa) concocted a little event for our own amusement. Rather than allow our writers to continue to cover the things they love, we've decided to force upon them the junk games that have been sitting around PixlBit HQ for ages.

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Castlevania: Lords of Shadow 2 Review

It’s a curse to play such horrible garbage.

Imagine for a moment that you’re the world’s perfect predator, and you have an open and sprawling city that is now your playground after being at rest in the shadows for hundreds of years. You’re sneaking up on your prey, salivating at the heartbeat that is about to feed you when you suddenly step on a twig. The echo of this twig somehow alerts every known enemy of yours, and you’re suddenly flanked and flayed mercilessly without ever being given the chance to fight back. This is Lords of Shadow 2: everything sounds great in theory, yet nothing works the way it’s intended to do so.

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Nerds Without Pants Episode 43: Respect Our Authoritah!

Only minimal Final Fantasy talk. We promise.

Hello again! After that jam-packed 3 hour long Final Fantasy episode, it's time for the Pantsless Ones to get back to talking about games. As is NWP tradtion, we get sidetracked. A lot.

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Nerds Without Pants Episode 42: Crystals

Fun fact: I got misty-eyed putting the music into this episode.

Here it is! The moment that (some) of you have been waiting for! This is the big Nerds Without Pants love letter to Final Fantasy. Special guest Erika Szabo joins us once again to talk about a series that is near and dear to the hearts of everyone on the show. A word of warning: NWP busted out its super awesome Limit Break ability, and this show is a hefty 3 hour journey.

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