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Super Meat Boy Forever Review

You can’t beat this meat.

Ten years ago, we were given a gift in the form of Super Meat Boy on Xbox Live Arcade. At the time, we’d never really seen anything like it. Smaller indie downloadable games were really just starting to enter the mainstream consciousness of gaming and Super Meat Boy effectively kicked the door in and made clear that these smaller titles had something special to offer and were here to stay. And since that statement, myriad other developers have taken lessons from Super Meat Boy and its DNA can be seen in so many games that would follow. However, this creates an interesting predicament that Team Meat needed to solve - how do you offer a sequel that manages to bring something new to the table, while still feeling as simple and approachable (and difficult) as the original did?

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Gris Review

Do you like Journey, but want it to have a bit more Mario in it? This is for you.

While GRIS is a short, 3-4 hour experience that doesn't take a whole lot of gaming skill for most of its run-time, don't be fooled into thinking there aren't legitimately challenging platforming and puzzle sections. Whether this immerses you more in GRIS's world or is just an interruption to your good time depends on what kind of games you like, but I'd say it's well worth the experience. 

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PAW Patrol: On a Roll! Review

The pups have rolled out for their video game debut.

My kids love Paw Patrol. They’ve been Marshall for Halloween, they’ve got a whole mess of the toys. They’ve watched countless hours of the show. Needless to say, when I saw that a game based around the show was due for release, I knew that one way or another it would find its way into my house. While it’s a pretty simplistic platformer, my kids greatly enjoyed it despite its flaws.

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Wandersong Review

For once, bards are cool!

At first pass, you may mistake Wandersong for a game about a bard who’s trying to save the world. I wouldn’t blame you, because while that is what it seems on the surface, more importantly Wandersong is a game about emotions and relationships. It’s about conquering your fears and adversity, doing what’s right even when everyone else is telling you it’s wrong. It’s about leaning on your friends when you can’t do something by yourself, and yes, it’s about singing your heart out even when nobody wants to hear you.

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MagiCat Review

Meow meow, meow, meow meow meow meow, meow meow.

MagiCat is a fascinating example of a game. While it’s not particularly great, it takes a simple concept and tries everything and anything possible with the idea to see what sticks. Oftentimes it’s frustrating and cheap, other times brilliant and fun, it all depends on what level you’re in and what gimmick is on display.

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Velocity 2X Review

All warped out.

Velocity 2X, by all measures, is a well made game. It has a pretty extensive amount of content including 50 core levels with a healthy number of objectives to achieve in each, a set of unlockable puzzle-based bonus levels, and the Switch version even includes the DLC out-of-the-box. But even after completing the whole game, I never really felt satisfied with it. While there’s a lot of content, each level feels similar to the last and this lack of diversity eventually wore me down. By the time the credits rolled, I was relieved to be done with it.

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Mega Man 11 Hands On Preview

The Blue Bomber is back!

It’s exciting to finally be playing a new mainline Mega Man game, especially after the whole debacle with Mighty No. 9. While I actually enjoyed what MN9 had to offer and thought it was a capable Mega Man clone, nothing is quite like the real thing. When Capcom surprise sprung on us last week that the demo was available on the eShop (as well as the PlayStation and Xbox store fronts) I couldn’t dive in quickly enough. Featuring just one robot master, Block Man, we were given a small glimpse into what the game will have to offer and I walked away impressed and even more excited for the full release.

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Shio Review

O masocore games, how I love thee.

There’s an itch that super challenging platformers scratch for me that other games just can't. While it’s always nice to dig into a classic platformer like Mario or something a bit more unique like Rayman, getting my fix of games like Super Meat Boy and N++ is a necessity. Shio fits very nicely into that niche and offers a decent chunk of gameplay, a unique hook that differentiates it from the crowd, and healthy offering of secrets to extend the experience.

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N++ Review

Stick figure parkour.

One of my favorite things about being a gamer is that most games expect me to assume an identity outside of myself; someone or something that is capable of amazing and impossible feats, powers or talents that are beyond anything I will ever grasp in my actual life. N++, the platformer sequel to the popular N and N+ games, bestows a unique new persona upon us: you are a ninja with an accelerated metabolism. You are able to use momentum to run, jump, climb, collect and pass through a series of five levels like a boss. What’s the catch? Your lifespan is only 90 seconds.

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Wooden Sen'SeY Review

Let me axe you a question.

Wooden Sen’Sey is one of those unfortunate games that has charm and style and comes so close to greatness, but sadly falls short. The abundance of quality platforming games on the Wii U makes it hard to turn a blind eye to the faults of Wooden Sen’Sey. Simple shortcomings like awkward controls (particularly for grappling), levels that overstay their welcome, and a lack of new abilities really drag down an otherwise great experience.

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