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Posts By Nick DiMola

Lumines: Electronic Symphony Review

The latest in the Lumines series brings light gameplay enhancements and gorgeous visuals.

Given the overwhelming success of Lumines on the PSP, as well as all of its subsequent releases on other platforms, it's not particularly surprising to see a new edition of the title on the PlayStation Vita at launch. Little has changed since the first rendition of the game, but Lumines: Electronic Symphony still packs quite a punch thanks to the sharp visual fidelity of the Vita and the well-tailored soundtrack.

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BlazBlue: Continuum Shift Extend Review

Potentially one of the best looking games on the Vita right now. Oh, it's a pretty damn good fighter too.

With this new generation of handhelds it has become clear that home console fighting games can be brought to portable systems without cutting down the original in any way shape or form. To that point, BlazBlue: Continuum Shift Extend, a massive game, has been ported wholesale to the PlayStation Vita with absolutely no concessions.

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Ninja Gaiden Sigma Plus Review

If you had some aching desire for portable Ninja Gaiden, your wish is Tecmo's command.

No matter how you want to look at it, Ninja Gaiden Sigma Plus is a hard sell. Being the fourth rendition of a game originally released in 2004, chances are if you have an interest in the title you already own it in its proper home console form. If by some off chance you still don't own it, the Vita version probably isn't your best choice, mainly because the excruciatingly difficult game doesn't lend itself to quick burst, portable play, especially with its infrequent save points. If that isn't enough to scare you away, the full retail price surely will.

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Michael Jackson: The Experience HD Review

Jam with the King using the Vita's multi-touch capabilities.

I'm sure the latest port of a Michael Jackson game that has already come out on every system imaginable isn't on the top of your “Vita games to grab at launch” list. But surprisingly enough, it wouldn't be an awful one to occupy said space. I absolutely would not consider myself a fan of the King of Pop's music, but he has some undeniably catchy songs in his extensive catalog that - when paired with The Experience's sharp gameplay- make for an engaging and enjoyable play experience.

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ModNation Racers: Road Trip Review

Did you know that flash memory-based cartridges could have atrocious loading times? Neither did I.

Rush job releases are pretty commonplace for the launch of a system, but you don’t typically see first party games falling peril to this. ModNation Racers: Road Trip stands in stark contrast to the norm as it carries a wide variety of issues, ranging from slowdown during races, to hefty loading times, to unresponsive menus, and rubber-banding AI.

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Game Freak Reveals Pokemon Black and White 2

The surprise announcement reveals sequels rather than the expected Pokemon Grey.

In a surprise announcement, Game Freak, The Pokemon Company, and Nintendo have announced that the latest in the Pokemon series will be a direct sequel to the latest generation of Pokemon games, Black and White. Forgoing the typical "third" game that offers all of the Pokemon found individually in each of the titles, the franchise is breaking new ground with the first direct sequel in the mainline series ever. Both Pokemon Black 2 and White 2 will be coming to the Nintendo DS in Japan this June, with an American release confirmed, but an exact date to be announced.

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Tales from Space: Mutant Blobs Attack Review

While only a downloadable title, this is one of the best of the Vita launch.

It's true; I'm in love with Drinkbox Studios' latest effort and PlayStation Vita launch title, Tales from Space: Mutant Blobs Attack. I wish I could point to one individual aspect of the game and say, "that's it, that's why I love this game," but it's not that simple. The aggregation of varied and engaging gameplay, thoughtful puzzles, charm, humor, and even some well-placed Vita-specific features make this game a voyage that every Vita owner should not miss.

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Warp Review

A unique, but ultimately forgettable puzzler.

Imagine yourself as an alien, just captured and jammed into a testing facility deep under the sea with countless rooms dedicated to poking and prodding you in every way imaginable. Many others from your home world have been captured and are falling victim to the crew of scientists lining the facility's halls - but you have decided you won't succumb to their inhumane treatment. You rebel and break free from your shackles with the intent of escaping the facility altogether. Little do you know that the place is armed to the teeth – drones can be found in nearly every room, every door is locked, and there are a seemingly unlimited number of guards intent on ending you with a quickly fired bullet.

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PixlTalk Episode 55: Are Games Art?

Are games art and why does it matter if they are?

Our fearless leader Nick joins the heroes this week as we take a look at Jesse’s article, which argues that games are not art. In the process we attempt to define art, discuss whether or not games are art, or have the potential to become art. Ultimately our discussion leads us to possibly a more pressing matter: Why is it so imperative for gamers/game enthusiasts that video games are considered an art form?

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Call of Duty Coming to Vita

Guy Longworth of Sony spills the beans in a recent interview.

While the Call of Duty series tends to make its way to all of the available platforms, up until now, nothing has been formally announced for Sony's upcoming handheld system. Though Activision has still yet to make any sort of proper announcement of the game, an interview with Geoff Keighley on GameTrailers.com revealed that a title is indeed in the works. Guy Longworth, Senior Vice President for PlayStation Brand Marketing stated in passing that a Call of Duty title will release for the Vita this fall.

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