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Final Fantasy VI Review Rewind

Heroes of Might and Magicite

As a late bloomer to RPGs, I was mostly ignorant of the Final Fantasy series until 1997, when that commercial for Final Fantasy VII caught my attention in all its epic CG glory. But it would be another two years before I finally saw a demo of the game in action, which sparked my love for RPGs. The point is that I missed out on Final Fantasy VI (originally titled Final Fantasy III in the US) when it was released in 1994. Fortunately, the Super NES Classic Edition's release several years back allowed the opportunity to play Square’s magnum opus of the 16-bit series. And boy, was it worth the wait.

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Final Fantasy V Review Rewind

Hold on to your Butz.

There are several similarities between Final Fantasy V and its younger sibling, Final Fantasy III. Chiefly of which, both games stayed exclusively in Japan well after the series moved on to the PlayStation in the mid-90s. For a time, Square Enix (formally SquareSoft) was uncertain if western audiences would grasp the deeper gameplay mechanics that drove character growth. But after the global success of Final Fantasy VII, they decided it was time to start bridging the gap in sequels in the US lineup. As a result, Final Fantasy V was the first to be released as part of the Final Fantasy Anthology compilation on the PlayStation in 1999.

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Final Fantasy III Review Rewind

Final Fantasy gets a job.

When Final Fantasy VII appeared in the late 90s, my initial reaction was that of shock at the significant gulf in sequels for the US. It was a harsh reality to learn that, of the three mainline Final Fantasy releases we received, Japan had double that number by the start of the PlayStation era. As time marched on, Square (now Square Enix) eventually released the sequels we had missed. Meanwhile, I’ve been playing a nearly 30-year-long game of catch-up since 1997. A particular blind spot for me was Final Fantasy III- the last one to be developed for the Famicom. However, after finally getting around to playing it, I now have a new appreciation for this long-running series.

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Nerds Without Pants Episode 202: Chicken Diarrhea

Or: The Three Amicos.

After over a month of not recording, the Nerds Without Pants are back with a new episode! Unfortunately, this episode was cursed, and there are a lot of technical issues that we tried our best to fix in post. Also, this one goes off the rails and stays that way the entire time thanks to Friend Of The Show and Podcast Saboteur Mike Fallek. Strap in, because...dang.

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Super Metroid Review Rewind

It's going to be thirty cents for a month on Wii U, and that is a steal.

More stunning confessions from me to you! I didn’t get into the Metroid series until Metroid Prime and Metroid Fusion, and didn’t even play Super Metroid until maybe two years after I played Metroid Prime. While the first Prime title took many design inspirations from Super Metroid, I didn’t enjoy Super Metroid at first, mostly because I played it through less than reputable means. Once I got to play it on the Wii Virtual Console, I finally understood why this game is considered an SNES classic. Super Metroid sports great game design, with a wonderful atmosphere unparalleled on any 16-bit system. At only 30 cents on the Wii U eShop until June 16, there’s little reason to not give this excellent title a shot.

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Final Fantasy Retrospective: The PlayStation Years

Final Fantasy leaves Nintendo and goes 3D

Welcome to the third part of our comprehensive look at the history of the Final Fantasy series, celebrating 25 years of role playing goodness. In the last edition, we cast the spotlight on three of the most highly regarded games in the series. This time we break into the third dimension and watch the franchise move into the mainstream. Join us now as we look at the PlayStation Years!

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Final Fantasy Retrospective: The Super Famicom Years

We continue our journey with the "Golden Age" of Final Fantasy

Welcome to the second part of our exhaustive look at the history of Final Fantasy! In the first edition, we looked at the birth of a role playing series that would go on to capture the hearts and minds of millions of gamers worldwide and the man behind that idea-Hironobu Sakaguchi. This time we move into the 16 bit era, a time when the Final Fantasy franchise truly took its place on the world stage of RPGs. So please join us as we delve into the Super Famicom Years.

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Final Fantasy Retrospective: The Famicom Years

Join PixlBit as we celebrate the 25th anniversary of Final Fantasy in style!

Final Fantasy is 25 years old! With Square Enix celebrating all year long through various events, game releases, and products, we decided it was the perfect time to take a look at the RPG franchise that brought us moogles, chocobos, and spoony bards. Considering that each major console generation has had three games released for it, we’ll be breaking down the entire series from I-XIV. Enjoy our first installment with The Famicom Years!

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Nintendo Launches Helper Master Program in Japan

Players looking to earn themselves a full catalog of Nintendo published Virtual Console games will just need a little help from their friends.

Known as the Connection Ambassador Promotion in Europe, Nintendo's generous program launched yesterday in Japan as the Helper Master Program.

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