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Okami HD Coming to PSN This Fall

Capcom's critically acclaimed adventure is about to get a bit more beautiful.

Originally released last generation, Okami took the gaming community by storm. The Zelda-esque adventure offered a unique take on an ancient Japanese tale, beautiful graphics, original gameplay, and a cast of memorable characters. Before long, players were able to intuitively paint with the celestial brush on Nintendo's Wii. Though a great rendition of the now-classic title, today, Capcom has announced what should be the best version of the game yet.

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Wii U to Support 2 Tablet GamePads

We can all rest easy now.

Since the Wii U’s unveiling at last year’s E3, many have wondered just exactly how many Wii U GamePads the system would support.  Initial showings of the system and game demos always showed just one person using the tablet-like controller, while others playing along used the classic Wii remote controller, which lead many to believe that Nintendo’s new machine would only support a single GamePad.  Today those concerns were wiped away.

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Peter Molyneux Reveals His New "Experiment"

Lofty promises and vague ideas that have little to do with video games--Molyneux is back!

Peter Molyneux has always been known for thinking outside the box. The man behind Populous and Black and White found huge success with Fable on the Xbox, and ended up working on the franchise for nearly a decade, including the upcoming Kinect game, Fable: The Journey. Molyneux has since moved on from Lionhead Studios, the company he helped found in 1997, and has gone to work for 22 Cans. Molyneux revealed today that 22 Cans is working on 22 unique “experiments,” the first of which is set to be released in only six weeks from now.

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Dogfight 1942 Divebombing Onto XBLA, PSN, Steam This Year

Insert Top Gun reference here.

City Interactive is delivering some arcade-style shoot-em-up goodness later this year in the form of Dogfight 1942. Originally titled Combat Wings: The Great Battles of World War II, the game had been intended as a retail game. However, along with the name change, the game will now be a downloadable only title that will be available on Xbox Live Arcade, PlayStation Network and Steam when it's released.

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Closure Review

Getting stuck in this darkness will break you down with glimpses of scary hospitals, factories and circuses (oh my).

Closure has been haunting gamers since its release, and it’s easy to see why. A two dimensional, monochromatic platformer almost entirely shrouded in darkness, this game  has the ability to teach all of its players how to see the light.

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Journey Review

Journey is just that and then some.

At its core Journey’s focus is on something we do every day without thinking about it – walking.  We walk around our homes, we walk to our cars, and some of us may even walk to where we are going throughout the day.  Even those of us who are unable to walk with our legs find some other means of locomotion to trek to and fro.  Basic movement to us is like breathing – we do it unconsciously even though it is an important aspect of life.  So when I say that Journey is about walking, I am saying that Journey is about something we take for granted.  It’s about what happens on our way from point A to point B.

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Zipper Interactive Closed by Sony

With the completion of Unit 13, the internal development studio has been shuttered.

Since 2006, Zipper Interactive has been a part of the Sony Computer Entertainment World Wide Studios family. After being acquired, the team went on to create SOCOM 4, MAG, and most recently, Unit 13. With that title completed, Sony has now confirmed closure of the studio. This news comes roughly one week after rumors were circulating that the studio was already in the process of being disbanded.

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Unit 13 Review

Zipper Interactive brings solid third person shooting mechanics to a repetitive Vita adventure.

Unit 13 hearkens back to a day when shooters were delivered without an overarching story. Instead, they were comprised of a set of chopped up missions, each with their own specific objective. It's a design that works exceedingly well on the portable Vita platform, allowing you to consume one mission at a time if you're tight for time. Despite its praiseworthy delivery of content, the experience is a bit too homogenous to remain entertaining for more than forty missions. A lackluster online offering and a dubious scoring system only serve to provide further frustrations, bringing down an otherwise solid experience.

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Inversion Release Date Set

Two years after its original release window, Inversion is finally coming out.

After two years of multiple delays, Namco Bandai has finally locked in a launch date for Inversion. Saber Interactive's gravity-defying shooter will come to retail shelves for the PlayStation 3, Xbox 360 and PC on June 5, 2012. The title was originally slated for a 2010 release.

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Journey Takes Its First Steps in March

In the three years since the release of Flower, thatgamecomplany has been working on a new video game experience that makes it clear that it’s not the destination that matters, but the path you take to get there.  Journey, a PSN exclusive, is described by Creative Director Jenova Chen in the Official PlayStation Blog as an, “interactive parable, an anonymous online adventure to experience a person’s life passage their interactions with other’s.”

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