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A VR Sociopath’s take on Wolfenstein: The New Order pt1


On 06/02/2014 at 01:08 AM by NSonic79

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A (condensed) history of Wolfenstein

Fellow gamers, if I may confide in you all. I was positively THROBBING when news came out of this game series was returning. Though my interest in the Wolfenstein series has cooled over the years, due in part to not being able to play the XBLA version of Wolfenstein 3D out of motion sickness and not being completely wooed by the hub world offered in 2009’s Wolfenstein, my love for killing Nazis has never faded despite the offerings from other game developers that try a more “realistic” approach to the FPS genre. Ever since the days of my youth when I watched my first Indiana Jones movie to when I faced off with mecha Hitler in the original Wolfenstein 3D, I’ve been fascinated by the Third Reich. Not only did I grow up in the generation where we saw the Nazis as the worst of the worst of bad guys in media but I read my history on this organization like any wannabe historian would. History has always been a passion for me and learning the complexities of World War II and the rise of the Nazi party has always been a fascination. Call me morbid or call me unhinged but there was something about them that made me wonder what made them tick, what made them what they were and how did that justify their thoughts in performing the actions that they did during their time. I can even recall meeting a kindred spirit back in high school that shared the same fascination over them. We would spend hours and hours talking over all that we knew, from the hard facts to the conspiracy theory revolving around the nazi cause. Now mind you this was during a time when you could openly speak of such things and not be considered a nazi yourself. But then again it would seem rather odd for a tanned skinned Native American guy and a naturally permed dark haired pale skinned gal if they wanted to be.

Why do I speak of this? Well one of the topics we talked about, as many alternate historians do, was the “what if” scenarios that usually come into being that has now been done in movies, TV shows and books: What if Hitler won World War II. The reasons were plentiful. What if Hitler got the A bomb first, what if Hitler never recalled his panzer units from Africa, what if D-Day was a complete failure, what if the Battle of Britain or the Battle of the Bulge was successful, what if Hitler’s advanced weapons were developed and deployed sooner in the war. My friend and I would go over these scenarios for hours, even weaving in some of the conspiracy ideas to the mix from nazi UFO’s to Hitler’s interest in the occult. As you can see I was well prepared to fully enjoy the likes of what the Wolfenstein series had to offer. In not just the fun factor of killing Nazis as a VR Sociopath but just the world it tried to weave where the likes of the SS Paranormal Division and other “what if” scenarios were played out.

And thru it all I had a blast. Though I missed out plenty given I wasn’t a PC gamer at the time, I was able to enjoy the likes of Wolfenstein 3D, Return to Castle Wolfenstein and Wolfenstein on their respective console releases.  Not only was my appetite for wanton killing fulfilled as a VR Sociopath with these titles but they also added a bit of intelligence with their narrative and story focus as you play as OSA Agent William “B.J.” Blazkowicz. Sure they can’t compare to Schindler's List or Saving Private Ryan but they fit the bill nicely in comparison to Indiana Jones, Hellsing Ultimate or even to a degree, Iron Sky.

Yet despite it all the intellectual side of me was left lacking. Yes as a VR Sociopath I had all I ever wanted when it came to killing one of the top three things I like to kill on my list. But at the same time I wanted more of the world that these games had to offer. I yearned for a truly unique spin on this series. It gave us the silliness of fighting a Mecha Hitler in Wolfenstein 3D, it gave us the Indiana Jone-ish/conspiracy theory styling’s of Return to Castle Wolfenstein and it gave us the “epic summer movie” feel with the more modern FPS mechanics that was Wolfenstein. And though they all gave me a taste of what I’d come to expect for the genre, the sophisticated, alternate historian side of me that dived into the history of The Third Reich was left lacking.

Wolfenstein: The New Order was inevitable given the ground that the series has explored. It might seem odd to think such was the case, be it by the creator’s own design or just by happenstance, Wolfenstein had the potential to be more than just a means to kill Nazis either in a single player setting or a multiplayer mode. There is more to a game than just killing Nazis and as much as the VR Sociopath would want to disagree on that, I can’t help but look back on the three prior games to The New Order if only to show the progressing the series has gone through to reach this moment.

This of course was of no fault to the makers of Wolfenstein. What started out as a re-imagining of Wolfenstein from adventure game to FPS probably didn’t have much in mind when it came to a driving story narrative. It was one of the first FPS’s to define the genre so you really didn’t need more than “player kills Nazis” to set the background of the series. Plus many FPS’s at the time were not generally known to have a major story element to them. At the time it was enough to know that in Wolfenstein 3D, BJ was trying to escape Castle Wolfenstein, learned along the way of Hitler’s plans to use deep science and occult mysticism to create weapons that would help him win the war. What starts out as a simple escape scenario ends up becoming a battle with not just the Nazis but with fake Hitlers, zombie mutant monsters and subordinates protecting religious artifacts and chemical weapons labs. Factoring in the prequel levels and the final boss battle with Mecha Hitler it’s no wonder most focused more on the FPS gameplay than the story itself.

Plus it didn’t hurt that you got to kill lots of Nazis.

In Return to Castle Wolfenstein the game did add more to the series by having a heavier emphasis of the occult by bring forth the idea of the SS Paranormal/Special Projects Division, overseen by Heinrich Himmler himself and lead by Helga von Bulow/Wilhelm Strasse respectively. This is when the game started to flesh out the world where there was more of a “secret war” being fought during the main World War itself. The concept was still the same where we got to kill Nazis but more depth was added to the overall plot with more fantastical ideas of archeology, occult rituals, black magic and the mixing of technology with medievalism. Not only did you have to pick up health and ammo along the way, you also had the option to find top secret documents that further allowed the player to be more invested in the series. It did what a proper sequel (yet in actuality was a reboot) should in any game series: it built on the core mechanic of the original and fleshed out the world to make it more believable. Return to Castle Wolfenstein gave us a plot to care for and made Blazkowicz more than just a static image on our information HUD but into a possible three dimensional character, who had to face off with a resurrected Heinrich I and the original Ubersoldaten program.

Plus it didn’t hurt you that got to kill lots of Nazis.

2009’s Wolfenstein was in my humble opinion the apex of what the genre could come up with. It still kept the trappings of the SS Paranormal Division by adding the secret society the Golden Dawn but also adding supernatural elements to the series by the means of the Thule Medallion, thus not only continuing the supernatural aspect of the series but also adding the element of the conspiracy theory as well. Instead of just using the usual weapons of killing that is a given in a Wolfenstein game, we had the chance to use supernatural powers of our own with the Thule medallion which ranged from entering the alternate world of the Black Sun with “the veil” to find secrets, to using Black Sun powers like shielding physical attacks, increasing the attack power of your weapons and slowing down time with “bullet time” effects. The story this time around build from the last game by adding more of what we got. More secret documents to read, a hub world that broke up the story into chapters which plays out in cinematic cutscenes openers that shows the struggle that both Blazkowicz and the resistance cell, the Kreisau Circle, as they try to stop the return of the main antagonist from using the power of the Black Sun to once again win the war. The story this time around tried to be more character focused with the situations that Blazkowicz and Kreisau Circle leader Caroline Becker, Golden Dawn scholars and Black Market goods runners, go through as the game unfolds in before and after missions. The overall theme of the world at large is lessen by having the hub town but is made up for by having a heavier focus on the Thule Medallion’s powers and the Black Sun Dimension.

Plus it didn’t hurt you that got to kill lots of Nazis.

Though I’m sure many would consider the story evolution in Wolfenstein to be primitive by today’s standards of media, they still share the similar ideas in other media that have Hitler searching for holy artifacts, creating vampire armies, dabbling in fringe science or colonizing the moon. And through it all I’ve enjoyed killing the nazi menace at every turn. So while the series as a whole has been able to satisfy my kill crazy urges as a VR sociopath, the themes and general world setting have slowly wetted my appetite for bigger and grander things to come. So as you can see I was quite prepared for what was to come in Wolfenstein: The New Order. Finally I was to think that this game would merge my love of Alternative History with my love for killing Nazis in droves. But would one be overshadowed by the other? Could I have my cake and eat it too with both killing of the Nazis and an intelligent creation of the game’s setting? Or would I have to be content with having one over the other?

The trailers showed for the game seemed to confirm my wild machinations, yet the pushback of the original release date of this game gave me pause. But I have been burned before in the past with the likes of Turning Point: Fall of Liberty. So in part 2 of a VR Sociopath’s take on Wolfenstein: The New Order, I’ll actually talk about the game in question. Does it get the theme right or is it just another dumb excuse to kill Nazis in various forms of dispatch? Either way I’ll be getting into graphic detail so be forewarned, what comes next is not for the faint of heart.

Ta-ta

“N”


 

Comments

Super Step Contributing Writer

06/02/2014 at 01:48 AM

Alternate histories are interesting to think about. 

NSonic79

06/02/2014 at 01:15 PM

The possibilities are endless when it comes to alternate history. I can be big things or small. In gaming we have serveral options. From Singluarity where the Russians rule the world to Damnation where the Civil War lasted longer than usual with steampunk elements.

And then there are those smaller aspects like outside of gaming where we lost the space race or that Ringo Star actually got drum lessons.....

KnightDriver

06/02/2014 at 02:39 AM

Ooo, I can't wait for part 2.

Of Wolfenstein in general, I've really enjoyed every single game in the series (I just finished New Order today) mainly because they all got the shooting mechanics right. I'll play anything if the shooting mechanics are right. Haze was a case where it got lousy reviews, but the shooting was tight, so I played it to the finish. Turning Point was a case of the opposite. I loved the concept of Nazi's parachuting in over NYC, but the shooting was disasterously sloppy. So I dropped it even before I finished the demo. Give me good controls and I'll play My Little Ponikowicz.

NSonic79

06/02/2014 at 01:20 PM

This blog was originally going to be just a single entry but it got too long for just one posting. I either had to cut it down or expand on it. I guess you can figure out which way I am going.

The gun mechanics is one of the high points taht I plan to touch on in my next blog. Finally a game where dual weilding weapons actually serves a purpose for both tatical use and for the simple joy of blowing arms/legs/heads of nazis. I stomached Turning Point because of the demo level but indeed it was poor execution of a cool concept.

I guess in the end for me is I'll enjoy a game better if it has a releveant story and good controls. but if there's killing to be done I'll give it a go.

asrealasitgets

06/02/2014 at 05:08 AM

I just finished a playthrough of this game and I already gushed about it in another blog post. After finishing Dark Souls 2 I was in a gaming lull trying to find something that would grab my attention with atmosphere, story, etc., and then Wolfenstein came along and it did just that. I think it helps it that games like Bioshock, Darkness II, and maybe even Killzone came out prior, because those are the games that it reminds me of when I play Wolfenstein. The characters and story was what kept the momentum pushing me forward and I wanted to know how it all ended. I wasn't disappointed. I was reminded of alternate history media like Tarantinos Ingloriuous Bastards and even the recent X-Men: DoFP film. Cool

NSonic79

06/02/2014 at 01:25 PM

Indeed, another high point for this game is the atmosphere and the attention to the little details that make this game's world more believable, much like those of Bioshock, The Darkness and the Fallout series. It was those added moments in the game from the environments to the character development pains that were taken to make things feel like something that could actually take place in an alternate reality.  I dug it and it worked, something that the makers of "Turning Point: Fall of Liberty" should take note of.

Though I'm sure there will be those that'll find this game to be a total "Inglorious Bastardization of the Wolfenstein Legacy" to a degree (which I'll touch on later) but for the most part I came away very satisfied and itching to play it again to see the alternate timelines, higher difficulties settings and extra play modes. Killing nazis has never been so much fun.

Matt Snee Staff Writer

06/02/2014 at 07:03 AM

Those more supernatural wolfensteins sound more interesting.  Id like to see more of that. I kind of want to play those now.

NSonic79

06/02/2014 at 01:31 PM

That is one of the low points I thought that this game ended up doing. it would seem they sacrificed (see what I did there) the supernatural aspects of the series so it could fully follow the tangent that was alternate history. Personally I was hoping they would keep some elements, and they kinda did with the introduction of ancient technology, but for all intents and purposes no more SS Paranormal Division.

I wouldn't mind if they did a split timeline for the franchise that explored both the supernatural and the alternate realities. Perhaps one day they might bring back the supernatural element but for now the only way to enjoy the Wolfenstein of old would be with the Xbox/PS2 and Xbox 360/PS3 versions of the games in question.

Matt Snee Staff Writer

06/02/2014 at 02:02 PM

yeah that stuff is really interesting, i guess because there is some factual evidence that nazis were into that weird stuff.  I mean, if you're gonna do an alternate history, you might as well go all out....

NSonic79

06/02/2014 at 10:54 PM

I fear those in the know of Wolfenstein may no longer thing the supernatural/paranormal aspects of the series can hold out much longer given how it's now been done to death in most forms of media as of late. From Hellboy to BloodRayne to all the horrible asylum movies made about either nazis in the south pole or on the moon to game modes that offered us nazi zombies. From anime that gave us the last battalion laying waste to London to blockbuster movies that gave us HYDRA and power harnessed from the gods themselves. 

Wolfenstein many not have started the whole Paranormal aspect of the genre but they were not the ones that possibly ran the theme into the dirt. There is much more the series could take from all the weird stuff they had their hands in, from time travel to UFO's for it could've been nice if they tried to mirror the conspiracy theory with the gaming reality. If anything it would be nice if there was a New Order easter egg that consisted of the Vire flying saucers. We can still hold out hope one day.

xDarthKiLLx

06/03/2014 at 12:21 AM

Wolfenstein looks sick.  I just finished up Dark Souls 2.  A shooter soaked in Nazi blood sounds inviting.

NSonic79

06/07/2014 at 11:54 PM

c'mon, why don't you try it.

everybodies doing it.

first one's free.....

Alex-C25

06/03/2014 at 03:15 PM

Well, I think you made me interested in trying the games now. Though I wonder if Wolfestein 09 can be skipped because I don't see it on Steam.

NSonic79

06/07/2014 at 11:55 PM

for the most part it can. You'll only miss out how exactly Caroline got in the condition she's in and understand a little more backstory between BJ and Deathshead. Other than that the game's first stage helps fill you in on what BJ does and who he works for. It'll help immerse yourself in the world of Wolfenstein but it's not madatory.

transmet2033

06/03/2014 at 07:50 PM

I just finished this game up, and loved ever moment. I am looking forward to whatever MachineGames works on next, they apparently know exactly what I am looking for in a game.

NSonic79

06/07/2014 at 11:56 PM

As am I for there better me a sequel. there has to be one after the ending we got with the game!

C.S.3590SquadLeader

06/05/2014 at 04:26 PM

Only played a very tiny bit of the SNES port of Wolfenstein 3D, and with all the censorship-related stuff that was taken out of the game, I didn't even know the enemies I was shooting at were supposed to be Nazis until years later. Had some good times with it, even though I wasn't very good at all and died a whole bunch.

NSonic79

06/07/2014 at 11:57 PM

Same here. I was lucky tough to play the PC version at a friends house before I got to play the SNES version. If anything playing the PC version is what prompted me to play the SNES version to see what had changed. It was enough for me to think twice about getting that game and got Doom instead!

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