Beat 'Em Up Team Battle!
Week four, here we go!
Welcome back to the second installment of Who Would Win!
Last week we featured a brutal brawl between a Handyman and a Big Daddy, with Big Daddy seeming to take a majority of the votes. This week, however, we will be showcasing two unique individuals who specialize in different forms of stealth-related combat. In one corner we have Sam Fisher who is extremely proficient with numerous weapons as well hand-to-hand combat, with shadows and light being his own personal form of camouflage. In the other corner is the deadly Agent 47 who is also incredibly talented with many firearms and uses clothing and costumes to blend into any environment.
What the cancellation of Project Titan means to Blizzard and us.
After seven years of development, Blizzard decided to officially pull the plug on their mysterious Project Titan; what many assumed was to be the successor to the king of all MMORPGs, World of Warcraft. Since Titan was never officially announced, it’s doubtful that the game ever made it past the conceptual state, though we will likely never know how many resources had been dedicated to the project, or if it was ever even close to becoming anything more than vaporware.
The staff of PixlBit commemorates five years of the site.
It’s absolutely dumbfounding to think that PixlBit has existed in this world for five years now. I can’t even begin to tell you all how many times Chessa and I considered hanging it up and just moving on with life. But we never did and I’m not sure why that is. The early days were grim at times; visitation was extremely low, the hours invested were high, and my day job was absolutely soul crushing. I guess we always felt there was a light at the end of the tunnel – a point at which it would all pay off. And boy has it.
Battle of the Bios!
Ladies and gentlemen, boys and girls, welcome to the first weekly installment of Who Would Win! Today we have a fine bout between an armored titan with a drill-arm, and a colossal beast forged of steel and humanity. The rules are simple; this is a best of three scenario with each round taking place within an arena catering to each nemesis, with a third area selected as a neutral field. So Who Will Win? Will it be the Big Daddy who has an insatiable lust for drilling his opponents? Or will it be the Handyman, with incredible strength and agility? You decide!
Upgraded to death.
Not two weeks ago, Nintendo announced a new 3DS cleverly called the New 3DS. It has several extra features, including Micro SD card support and a faster CPU, which means its games won't be compatible with previous 3DS versions. Here's what we think of it:
You never forget your first.
It seems like there’s a fairly big movement to get back to the roots of first person shooters lately, with games like Toxikk, Xibalba, and even the Doom franchise returning to the mechanics and sensibilities that started it all. Wrack began this journey six long years ago and has almost reached its full release. If you have great memories of those early “Doom clone” days, share one with us in the comments and you can win a copy of Wrack on Steam! To get things started, some of the staff has shared their own. Just add your memory from those early corridor-stomping days in the comments, no matter how brief, before August 19th at noon Eastern time and you’re entered to win one of five Steam codes for Wrack!*
The greatest art makes you look within.
Even though the transition into the newest generation of gaming consoles has been a gradual, whimpering affair so far, it’s pretty clear that the previous generation is wrapping up its final encore. To look back at how the PlayStation 3, Wii, Xbox 360, and Nintendo DS thrilled us for years, PixlBit brings you our Game of the Generation series. Our staff has picked their personal favorite, most influential, most impactful games to highlight as we bid adieu to what was.
This could be the “Doom Clone” you've been hoping for.
If you’ve tried Wrack in its current early access version on Steam, you’ve no doubt realized that this isn’t another shooter marching lockstep behind Halo and Call of Duty. Wrack is an intentional throwback to the sensibilities of Doom II, and its lead designer, Brad Carney is hoping there are enough people out there looking for that classic experience. Carney sat with me at QuakeCon and talked about the good and bad of having an early access game on Steam and how a six-year (!) development cycle can really benefit an indie game like Wrack.