Classical music meets crowd-funded art.
It's been quite a journey for the game Spate, from initial conception, to successful Kickstarter campaign, to final release on Steam. Dragged into reality by Eric Provan of Ayyo Games, the game is a dreamy, artistic experience. Ayyo Games might have struggled to make this game, but they didn't do it alone: they were accompanied by classical composer and game scorer Mike Raznick, who approached them during the Kickstarter campaign. The result is a stark audio experience unlike most games. Enamored with both the game and the soundtrack, we caught up with Mike Raznick to talk about how he created the score, his influences, and what he thinks of video game music.
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