Forgot password?  |  Register  |    
User Name:     Password:    
#Act

Nerds Without Pants Episode 189: EMERGENCY FEELGOOD DOGS

Pull the pupper lever!

Ohai! This werk on the Nerds Without Pants Borkcast we have a heckin’ gud tym giving treats to the goodest bois, the bestest puppers, and the frendist doggos. Then we get sum chikem nuggs.

Read more »

5 Comments
Leave Your Comment »

Nerds Without Pants Episode 186: Nerds Without Therapists

So dark. Much self reflection.

Welcome to Nerds Without Pants, a podcast where we start talking about video games we love, and then go super dark as we face some very uncomfortable truths about ourselves. Thankfully we have Friend of the Show John Gholson on board to keep things from descending into the true depths. This is a very raw episode, but a great listen, as well.

Read more »

12 Comments
Leave Your Comment »

Disgaea 1 Complete Review

Fifteen years old but still fresh for newcomers.

As much as I love games, I dread the hours it takes to get over the hump of one that’s new and unfamiliar. When I finally get over it, I hope that I didn’t waste those hours on a game I won’t keep playing. So when I fired up Disgaea 1 Complete for the Nintendo Switch I wasn’t sure what to expect. Even though it’s been fifteen years since the game’s initial release, it was still a new and unfamiliar title for me. Thankfully, I’m glad to say that the hours spent getting over that initial hump were worth it.

Read more »

8 Comments
Leave Your Comment »

Car Quest Review

A game about busy work.

Car Quest is one of those weird experiences that isn’t particularly fun or engaging, but can tap into your OCD tendencies and keep you playing even when you’d rather not. Its design is rather mundane - you drive around a world collecting an artifact at a time, which opens up a new area of the map where you’ll collect a new artifact, which will in turn open a new area of that map where you’ll collect… well, you get the point. This cycle is only broken on occasion where you’ll gain access to a portal that requires a certain number of batteries to get into. In the portal you’ll do more of what you do in the main world, just on a smaller scale, until you earn an artifact to use back in the main world, where the cycle continues.

Read more »

2 Comments
Leave Your Comment »

Nerds Without Pants Episode 139: Missing in Action

Half of this episode is missing, too!

Gah! What the hell happened? Well, Julian will explain, but basically, this edition of Nerds Without Pants is problematic. Wait, that’s not the right phrase. It’s plagued with problems. Lots of problems! To quote The Doctor: “I’m sorry. I’m so, so sorry.” Hopefully you power through the audio issues, because we have former PixlBit Features Editor Jesse Miller to talk about missing in action games. Please be gentle in the comments; Julian agonized over this one.

Read more »

13 Comments
Leave Your Comment »

The Mummy: Demastered Review

I expect better from you, WayForward.

I don’t know about you, but when I hear about an indie developed game sporting a pseudo-16-bit pixel aesthetic I find myself rolling my eyes. This goes double when said game is an action/exploration game (“Metroidvania” if you’re lazy). I just find these types of games to be played out. However, if you tell me that WayForward is working on the game you pique my interest enough to plunk down twenty bucks on The Mummy: Demastered, a game I hadn’t heard of. Was my curiosity rewarded? Ehhh…

Read more »

7 Comments
Leave Your Comment »

Middle Earth: Shadow of War Review

Three fourths epic.

When I reviewed Middle Earth: Shadow of Mordor, I elected to tell a personal story of my journey through the game in lieu of a traditional review, since it best represented the strengths of that title. As I was playing through its sequel, Middle Earth: Shadow of War, I wanted to do the same thing. Unfortunately, there are enough complexities with this release that story time will have to wait for another feature. Shadow of War is simultaneously the most fun I’ve had all year and one of my disappointments for 2017.

Read more »

5 Comments
Leave Your Comment »

Nerds Without Pants Episode 122: Return of the Halloween Havoc

Or: NWP Endurance Match

Egad, hope you’re ready for this hellacious edition of Nerds Without Pants: Halloween Havoc style! We are joined by Blake to talk about characters that spook us, movies that chill us, and podcast lengths that make us quake with fear. If you all get to the end of this, well…you’ll see.

Read more »

9 Comments
Leave Your Comment »

Nerds Without Pants Special: Microsoft vs Sony: Round 3, Fight!

Patrick and Julian have some very different opinions on this year's E3...

Hey folks! Patrick and Julian are coming at you hot, with a special E3 edition right on the heels of the Microsoft and Sony press conferences! This one is lean and mean, so let's get right to it!

Read more »

24 Comments
Leave Your Comment »

That Dragon, Cancer Review

Numinous Games presents us with a gut-wrenching experience that elevates the interactive medium.

"That Dragon, Cancer," is a game about hope -- its presence, and its absence. While forged in the anticipation of triumph, the end result is a meditation on failure and loss that is pretty hard to take, and without a doubt breaks new ground for the interactive medium. Created by Brian Green and his company, Numinous Games ("numinous" means "having a strong religious or spiritual quality"), this "game" (we have no other word for it that's adequate) is both gut-wrenching and an incredibly simple exploration of a young boy's four year battle with cancer. But while it takes on loss in a new way, it is also a commentary on games in general that is both surprising and profound. It is not without flaws, but the all-encompassing heart of it more than compensates for its failures. 

Read more »

11 Comments
Leave Your Comment »
Posts 1 - 10   1   2  »

Support

Twitter

Facebook