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Jon Lewis Staff Writer Go to Blog   See All Comments  

About Me:


I'm a college student who aspires to one day design or develop video games. I generally just enjoy reading and writing about the industry. In the end of course, I'm just a huge gamer.

Favorite Games:


Metroid Prime, Pokemon, The Tales Series, The Legend of Zelda series, Baten Kaitos, the Mass Effect series, etc...theres a ton of games that I love

Favorite Music:


Primarily hip-hop, favorite artists (currently) being Lupe Fiasco and Eminem. I listen to some Rock, Jpop, and VGM as well.



Latest Posts

Fighting Fundamentals with JD - Character Selection

SELECT YOUR CHARACTER!

So, you’ve picked your game and are ready to jump in the ring, but you don’t know where to start. Thankfully, this problem can be solved with the simplest of concepts – favoritism. It’s something that we as people naturally do when it comes to anything we enjoy, and fighting games are no different. When it comes to selecting a game to play, the biggest draw is usually something that you personally find interesting. This also goes for the characters you select to play as. In most cases the character you elect to dedicate most of your time into directly ties into your overall enjoyment of the game. So naturally it’s best to go with what you like.

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Fighting Fundamentals with JD

Ever wanted to learn how to get good at fighting games? Well here are some tips!

Fighting games can be some of the most intimidating games out there. Whether it was back in the arcades where every victory relied on your hard earned money, or today where playing online unprepared can lead to some embarrassing losses. Though a tough nut to crack, fighting games can also be extremely rewarding. 

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Gears of War: Judgment Review

Grinded Gears

It’s safe to say that the Gears of War franchise has safely secured its place in people’s minds as one of this generation’s most important franchises. Since the beginning, they’ve been innovating and refining the 3rd person shooter genre, introducing things like the modern cover mechanic, and the extremely popular horde mode. 2011’s Gears of War 3 was the ending to the trilogy, and I felt like it ended the series properly. I finished the game satisfied with the story as well as the multiplayer, and I didn’t feel the need for another game. It’s not that I didn’t want the series to continue, but I expected a decent wait before the next iteration. It was hard for me to get excited for Gears of War: Judgment, a prequel starring the wise-cracking Baird. What could be done to improve upon Gears of War 3 less than two years later? Unfortunately, aside from a few changes in the overall formula, it’s apparent right away that developers People Can Fly couldn’t even answer that question.

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