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The game any fan of jRPGs has to play.


On 07/25/2013 at 08:43 AM by Ryan Bunting

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So a while back (December-Januaryish) Joey and I wrote an article for Hardcore Gaming 101. It was a fairly in depth review of Rudra no Hihou - or Treasure of the Rudras, a fantastic 16-bit RPG from Square that has a magic system so unique you'll wonder why the hell we didn't get it (which is explained in the article) and why you haven't played it.

For those of you that HAVE already played it: kudos!

Hardcore Gaming 101: Rudra no Hihou - Courtesy of yours truly and my equally retro, if not moreso, compatriot, Joey G.


 

Comments

Matt Snee Staff Writer

07/25/2013 at 08:54 AM

thanks, Ryan, this looks awesome!

Ryan Bunting Staff Alumnus

07/25/2013 at 08:57 AM

The Mantra system is so incredibly cool - you write your own spells! And the sprites are some of the most impressive I've seen from Square - they're big, detailed, and a lot of them are very well animated!

Super Step Contributing Writer

07/25/2013 at 09:21 AM

I forgot cartridge games could run you $70. Jesus.

Ryan Bunting Staff Alumnus

07/25/2013 at 10:10 AM

Oh yes - those were the days where the prices didn't have anything to go on, they pretty much based it on how many megs the cart held, so those larger RPG's could be almost $100!

BrokenH

07/25/2013 at 10:03 AM

Did you say "Fan of Jrpgs has to play"? Hmmm. Intrigued am I ,Ryan! Yes! very intrigued!

Ryan Bunting Staff Alumnus

07/25/2013 at 10:10 AM

I've said it before, but you can WRITE YOUR OWN SPELLS. It's awesome, and the storyline, while nothing super innovative, is interesting and solid enough to keep you going, and you can play the three main stories in any order, and even switch to a different one whenever you want!

BrokenH

07/25/2013 at 10:13 AM

Wow, spell creation. Not many Jrpgs I know of have that. The screenshots also looked gorgeous. Normally this game would have become a classic but I read it was late in the snes cycle. Aka, maybe it got buried by the PS1 hype train?

Oh, it never came stateside,that figures! At least someone seems to have translated a rom version of it!

Ryan Bunting Staff Alumnus

07/25/2013 at 10:16 AM

Yep, it would have been too expensive and time consuming to localize it, and since it was in 1996, they'd have been cannibalizing their marketing for FF7, so it flew right under the radar, but now there's a fantastic translation of it, and it's well worth the play!

GeminiMan78

07/25/2013 at 09:54 PM

If SquarEnix was smart they would localize this and put it out on PSN. It would not take much memory and they would not have to spend any money to publish physical copies. It would be a win win for everybody.

asrealasitgets

07/26/2013 at 12:20 AM

This is exactly why I think blogging is so important. I never heard of this game and now I will seek it out and try it myself. I tried playing an import version of FF Type-0, but so frustrating without a fan translation. I'm glad there was an attempt to translate this game and make it available to Square fans. The magic system sound similr to FF8 or Shin Megami Tensi Demon fusion. Thanks for your post man! Cool 

Coolsetzer

07/26/2013 at 02:30 PM

There are also fan translations of Bahamut Lagoon and Seiken Densetsu 3, which are great. I bought all three on ebay from a repro salesman. They play great on my SNES.

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