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My Abusive Relationship With Sega: Streets of Rage Remake


On 03/14/2013 at 01:03 PM by Ryan Bunting

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It's not a secret that I'm none too thrilled with the way big name companies handle their business and deal with their fans.  My love/hate relationship with SquareEnix has been on a downward spiral like a piece of soiled bathroom tissue in a toilet.  I don't understand why companies that have blockbuster intellectual properties do ABSOLUTELY NOTHING WITH THEM.  And if they do end up doing something with them, they fuck it up horribly.  Now don't get me wrong, I understand that the games industry is an ever changing, living monster, that demands change and innovation, but for fucks sake, who said that a little throwback to the golden days is a bad thing?

Today I'm not going to be talking about Squeenix - I'm going to be talking about SEGA, who used to be one of the top game companies around the time of the Sega Genesis, then fucked themselves with the SegaCD and Sega Saturn, then finally bought the farm after the Dreamcast.  Now SEGA focuses purely on game development for other consoles, and continued arcade game development, a transition that happened from 2001 to 2005, and as of lately has been branching off into other realms and partnering with various studios to create new IPs, as well as a possible foray into the online gambling world (Yay SEGA! Take all of my money in one hand of online blackjack!)

The reason I'm talking about SEGA, is because if SEGA was a person, I'd kick it square in whichever genitalia it would bear, for being a complete dick.  Why you ask?  Because of the cease and desist issued to Bomber Link for Streets of Rage Remake.

If you haven't heard of Streets of Rage Remake (perhaps you've been unconscious since 2003?), then let me fill you in - Streets of Rage Remake is a fan project that spanned EIGHT YEARS that merges all 3 Streets of Rage games into one monstrous game.  Oh, and did I mention it's entirely from scratch?  No reverse engineering - it's an engine built from the ground up to emulate the SoR games based purely on experience and observation. 

We're talking 103 levels, 19 playable characters, including the originals AND brand spankin' new characters, 64 different enemies (holy shit), including enemies based off of the Game Gear SoR, 76 remixed tracks from the original games, arranged by 5 separate composers, individual profiles, custom palette editor to make your own custom enemies, SoRMaker, a level editor/mod creator, an image gallery, 16 cheats, a Battle Mode that acts as a versus mode, Survival Mode, Boss Rush Mode, Event Mode with 16 events, Volleyball Mode (extremely fun!), a shit ton of customizable options to alter the playing style, and last but not least, if you don't have anyone to play with, or literally have no friends, you can have a CPU player as an ally!  Seriously, SoR Remake is single handedly the most impressive fan project I have ever had the joy of playing.

That's right.  I have it.

SoRR was released, the last Metroid was in captivity, and the galaxy was at peace.  Then a few days later, SEGA got a cease and desist boner and shot it over to Bombergames, making them take down the download links.  This was a huge shock, as Bomber Link had notified SEGA throughout various stages of development, what was going on with his fan game, and they seemed okay with it, but apparently not so much.  This here is a statement from some stuffy jerkoff from SEGA about why they did it.

"SEGA is committed to supporting any fans that take an interest in our games, and where possible we do so by involving them in Beta tests and other development, marketing or research opportunities. However we need to protect our intellectual property rights and this may result in us requesting that our fans remove online imagery, videos or games in some instances."

So what he's pretty much saying in real-life terms is "This fan project is really great, and even though we're not going to do anything with the Streets of Rage franchise except for release it on mobile phones so you can clunkily play on-the-go, and continue to hurl it onto compilations and collections, we need you to take this down, because we can't let a small team of people and their love of one of our games outshine our complete ignorance and negligence of the aforementioned IP.  I like dicks."

The message that SEGA would like to convey is: "We hope this isn't Sonic's blood."

So as you can see, the project was sadly taken down, though the website is still up and the forum is still available, but it's just a shell of its former self.  That's not to say that you can't find a download somewhere, because as we all know, when any parent company tells the internet to stop downloading something, it gets downloaded 15 trillion more times, so be sure to check the backs of trucks for torre- er... boxes carrying compact discs of Streets of Rage Remake.  I even have it ported to my modded Xbox, and it's gorgeous, responsive, and more fun than you can even imagine.

Hey Donovan, I killed 60 of your clones in the first stage, you think a barrel is going to stop me?

This same situation happened to the Chrono: Resurrection project, but I can't talk about that now.  I'll cry.


 

Comments

Coolsetzer

03/14/2013 at 04:29 PM

Yeah, it really sucks when a publisher squats on an IP they own and refuse to do anything new with it. Why can't they buy those fan projects and let them finish? I think they would make some decent money that way. I was kinda upset that Crimson Echoes got a C&D. The beta was pretty awesome.

Ryan Bunting Staff Alumnus

03/15/2013 at 07:51 AM

That's what I've always wondered - these people show their love and dedication to a franchise using one of the most incredible forms of expression - a well done fan game - and they come right in and shit on it, it's unbelievable.  You know what Valve did with the modders that made Counter Strike 1.5? HIRED THEM.

Also, Crimson Echoes came out, and the C&D was a fake to build hype for the game - the owner came out and told everyone what he did :O If I could find the page I'd link to it but I can't :(

Coolsetzer

03/15/2013 at 09:03 AM

Really? Dang. That's pretty shady! Well at least one in a dozen fangames get finished. heh

Super Step Contributing Writer

03/14/2013 at 04:31 PM

Well, that sucks, that game sounds awesome. I understand wanting to protect an IP, but why not offer a partnership and have the game available for sale online? It sounds substantial enough I'd be willing to pay $5, maybe even $10 (possibly .. let's not get crazy) for it if I was given a demo and had space. Granted, I am glad SF X MM was free.

Still, eight year labor of love, gone. Well, except of course on the backs of trucks. That's how I hear they found Jason Statham, maybe I'll start a racket and get lucky with some talent agent myself. Wink

Ryan Bunting Staff Alumnus

03/15/2013 at 07:59 AM

For 109 levels, the characters, the editor, everything, I'd easily pay 10, hell, I love Streets of Rage (and Yuzo Koshiro) enough that I'd pay 20.

True Gamer At Heart

03/14/2013 at 04:43 PM

Going to backs of trucks and getting that game lol

Nick DiMola Director

03/14/2013 at 05:22 PM

Same here... as a matter of fact, there's the truck right now!

Ryan Bunting Staff Alumnus

03/15/2013 at 08:01 AM

Fear not, because I will NOT recommend to the Director of PixlBit to engage in any illegal activity, so I most certainly can NOT recommend you find a copy of it from your favorite file sharing service, and I can NOT recommend that you install it and make sure you have a good USB controller for classic feel, and I can NOT recommend that you most definitely enjoy it with a friend.  Because all of that would be illegal.  Nudge nudge wink wink say no more.

Nick DiMola Director

03/15/2013 at 08:40 AM

I can promise you, I definitely DID NOT obtain a copy of this yesterday. And I WILL NOT play it with a wired Xbox 360 controller on my PC. Also my wife WILL NOT play along with me with another PC gaming controller.

None of this CAN or WILL happen. Never. Seriously.

Ryan Bunting Staff Alumnus

03/15/2013 at 10:29 AM

With that being said, this is officially my favorite gaming site ever.  I've got a feeling I'm going to be here for a looooooooooong time.

Nick DiMola Director

03/15/2013 at 10:35 AM

Hahaha, awesome!

GeminiMan78

03/14/2013 at 05:08 PM

If Sega had any brains they would hire these people or at least publish the game so it would still be under their name and make a comish. But in the end your dealing with lawyers and a bunch of know it all upper management types who are usually penny wise and dollar foolish. Since they altered it so much they should just rename it and put it back out.

Ryan Bunting Staff Alumnus

03/15/2013 at 08:01 AM

Avenues of Anger.  Hahahahahaha.

GeminiMan78

03/15/2013 at 09:52 AM

That is freaking perfect!

Ryan Bunting Staff Alumnus

03/15/2013 at 10:31 AM

"Boulevards of Bellicosity" hahaha I am cracking myself up with this!

GeminiMan78

03/15/2013 at 04:02 PM

Turnpike of Tantrums!

Julian Titus Senior Editor

03/14/2013 at 07:06 PM

Great read! I did acquire a...disc for SoR Remake when I was doing research for my MIA piece. Ahem. It's fantastic.

I understand that companies want to protect their IP, and if Bomber Link was selling this then I'd be totally in SEGA's camp. But it was a passion project made for free. You know what I'd do in SEGA's position? Buy the game, hire the team, and get them working on some more excellent remakes/follow ups. I bet they could do something amazing with actual money and resources behind them...

Ryan Bunting Staff Alumnus

03/15/2013 at 08:03 AM

Ditto on ALL counts.  Seeing what these guys did over 8 years of on-and-off development with NO budget is absolutely incredible.  Imagine what other games from Sega's archive they could remake!  Could you imagine Golden Axe: Remake?  All the characters (including the ones from the Japan-only Golden Axe 3) in one incredible, HUGE beat-em-up?  My god, I'm drooling...

Matt Snee Staff Writer

03/14/2013 at 07:12 PM

hey good blog.  I wish I had this game, but I guess I could find it if I wanted to.  Yeah, companies are lame, and intellectual property is totally screwy.  If I had the skills I would make KOTOR3 out of a KOTOR2 mod, but you know Lucasarts and Disney would tell me to stop.  As it is, I'm working on my Batman fanfiction I'm going to post on the net and I'm worried WB is going to tell me to stop. IT's so lame.  Frown

Julian Titus Senior Editor

03/14/2013 at 07:36 PM

Speaking of C&Ds, I really hate that Square Enix put a stop to this:

Matt Snee Staff Writer

03/14/2013 at 07:45 PM

yeah that looks awesome!!!!

Ryan Bunting Staff Alumnus

03/15/2013 at 08:04 AM

I'm crying right now.  Chrono Resurrection was my favorite thing ever when I heard about it.  The day I loaded up the site and it had the cease and desist, a little part of me died that day...

Ranger1

03/15/2013 at 12:23 AM

If they hadn't checked in with SEGA every step of the way, then I'd side with SEGA. But SEGA knew it was going on. If they were going to stop the project, they should have done so at the beginning, not eight years down the road. Just seem stupid to me, but what do I know, I'm just a girl ranger.

Ryan Bunting Staff Alumnus

03/15/2013 at 08:21 AM

Exactly, they did everything right, informed SEGA of it before and during development - every step of the way - and hours after its release they got the C&D, it's complete bullshit.

daftman

03/16/2013 at 11:30 PM

I had not heard of this fan remake but it sounds incredible! Like a lot of other comments have said, Sega should buy the source code from these folks and publish it. I think often these companies don't revisit old franchises because they did and it sucked. But fans like these guys know why the original games worked and so their game does too, unlike the corporate mandated schlock. Argh! This is indeed frustrating.

BrokenH

03/26/2013 at 09:40 PM

I could maybe understand Sega being protective of SOR if they actually did something new with it. As it stands they have not.

 I dunno why they went after Bomber games so hard. BG released this for free & they credit the original creators. Nothing of what they did was "dubious".

 At this point maybe Sega is just jealous on account this really is the best version of SOR to date!

Ryan Bunting Staff Alumnus

03/27/2013 at 11:39 AM

Agreed - Sega must just be green with envy that they couldn't create something as badass and amazing as SoRR.

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