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Dragon Quest V: Hand of the Heavenly Bride Review Rewind

Family Matters

August of this year will mark the 20th anniversary since Dragon Quest was introduced in the US. With 10 core sequels and many spin-offs since then, you’d think an RPG fan such as myself would be well-versed in the series by now. But in reality, my Dragon Quest knowledge over the years has only been cursory at best. I got started about eight years ago when I completed Dragon Warrior (the series’ name in the US until 2005), and I’m currently nearly halfway through the massive adventure that is Dragon Quest XI. My depth of familiarity with the series pretty much ends there. Or at least it did until I recently finished Dragon Quest V: Hand of the Heavenly Bride- a Nintendo DS remake of the beloved Super Famicom original.

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Dragon Warrior Review Rewind

This RPG is a real grind. No dragon your feet here.

If there’s one thing I absolutely adore about Dragon Warrior (aka Dragon Quest), it’s how much its subtle charms have influenced each sequel to come after it. There’s just something special about playing the latest game in the series (currently Dragon Quest XI) and still hearing the familiar sound cues of attacking an enemy, taking a hit, or the brief but satisfying victory chime and level-up fanfare. Additionally, the character designs by Akira Toriyama (Dragon Ball creator and illustrator) give a visual continuity throughout each game. Without question, the Dragon Quest series has laid down some deep roots that all started here. But although it's a beloved first entry for nostalgic fans of the series, newcomers might not warm up to certain gameplay elements that weren't refined until much later.

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Phoenix Wright: Ace Attorney: Spirit of Justice Review

Capcom’s strange, yet strangely compelling series returns.

“Well Mr. Wright, would you care to explain how the witness could been at the crime scene during this time?”

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ActRaiser Review Rewind

Playing God never felt this ethical.

By the time the Super Nintendo was introduced, games that combined multiple genres were nothing new. Games like The Legend of Zelda, Crystalis, and The Guardian Legend were outstanding pioneers of the action/adventure variety. But developer Quintet partnered with Enix to publish ActRaiser in 1991 on the Super NES. Released just 3 months after the new home console, it was one of the earliest post-launch SNES games. Particularly outstanding is that it combines side-scrolling  action with building simulation gameplay elements. Usually, building simulations send me running for the hills because I'm terrible at them. But after spending a little time with the game, I was able to put my fears aside.

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Backloggers Anonymous Final Fantasy X Finale

Featuring fan made music!

No... Not fans of Backloggers (although that would be nice) I decided since the FFX soundtrack is already world famous, I'd throw in some fan made versions of some of the music. If you like what you hear, they're all from YouTube. I'll post the links so you can hear the songs in their entirety.

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Nerds Without Pants Special: All About Bravely Default

This one's for you, asrealasitgets!

Well, we're a man down this week, but instead of leaving you lovely listeners hanging, Julian and Angelo have a special edition of Nerds Without Pants just for you. Yes, you! Come back next week for a bonus episode of NWP, followed by your regularly scheduled Panstless Ones. It's three weeks of rambling!

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Bravely Default Roundtable Discussion Hands On Preview

Take these jobs and... discuss them.

A downloadable demo for the highly anticipated 3DS RPG, Bravely Default, hit the eShop last week and Travis, JD, and Julian put some hours into it before convening to discuss what they thought. Find out how we felt about the demo and what we now expect out of the full game in our roundtable discussion.

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