Forgot password?  |  Register  |    
User Name:     Password:    
#AT

PB & Jason Issue 120: Lasers and Toilets and Blogs!

Oh my!

In this week's PB & Jason, a few blogs are invaded, specifically Nick's "Ask Me Anything -- Volume #2" and GirlGamerBritt's "Replay Hell: Final Fantasy XIII (Yes, I'm going there)." Beyond those blogs, talk continues about Square-Enix's problems, courtesy of Coolsetzer's comment last issue, along with discussion about why LucasArts may have closed, Gearbox's Borderlands 2, and a little bit of Luigi's Mansion 2. Click through to listen to the podcast!

Read more »

6 Comments
Leave Your Comment »

Injustice: Gods Among Us Preview

You might want to keep your eyes on this one...

When it came to Injustice: Gods Among Us, my initial reaction was a resounding “meh”. Don’t get me wrong – I’m actually a huge fan of DC Comics, and fighting games for that matter. A few weeks ago, Injustice was a game that I couldn't care less about. I didn’t like the character designs. I wasn’t sure I wanted to learn a new fighting game. And I definitely thought the stage interactions were extremely gimmicky. However, now as I type this, I couldn’t be more pumped to get my hands on the game and explore its intricacies. So you might ask, “What changed your mind JD?” In a nutshell the answer is this – good marketing.

Read more »

5 Comments
Leave Your Comment »

Shin Megami Tensei IV Announced for North America

Relax, April Fools is over. You can get excited now.

Considering yesterday was April 1st, it’s no wonder that some announcements that may seem too good to be true were held off until today.  Case in point, this morning Atlus announced that after 10 years, Shin Megami  Tensei will be returning to the states with the fourth mainline title in the series this summer, exclusively for the 3DS.

Read more »

16 Comments
Leave Your Comment »

Castlevania: Lords of Shadow - Mirror of Fate Review

O Igarashi, where art thou?

As a game critic, it can be extremely difficult to set your expectations aside when playing a game for review. At this point in my “career,” I’ve become quite adept at seeing a game for what it’s worth and reviewing it without allowing my expectations to impact my assessment. I found this extremely tough to do with Castlevania: Lords of Shadow – Mirror of Fate. I, like many others, expected something similar to a post-Symphony of the Night 2D Castlevania, but Mirror of Fate only resembles these titles on the surface. Digging deeper, it’s clear that Mercurysteam has merely converted the Lords of Shadow experience into 2D, placing the larger focus on combat, with only a minor emphasis on puzzles and exploration.

Read more »

10 Comments
Leave Your Comment »

PB & Jason Issue 119: Life is Like a Hurricane! I-in E-A!

Bad press, resigns, stock dro-o-ops, it's a nightmare!

They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!

Read more »

2 Comments
Leave Your Comment »

PixlBit Changelog - March 26, 2013

A brand new polling function and slight improvements to the private messaging system headline our latest set of changes.

Hi every-body! I must apologize for the delayed release notes for this latest changelog. Somewhere around 10PM EST yesterday I released the actual changes to the site, but did so silently. I'm sure some of you have noticed them already, particularly the minor upgrades to the private messaging system.

Read more »

20 Comments
Leave Your Comment »

Etrian Odyssey IV's Battle Theme Goes with Everything

And sometimes it actually makes it better

I'm kicking off a new segment where I talk about game music, and I wanted to do something special to introduce it. There's a lot of information in the YouTube description you might find interesting about the video itself, but I don't see any value in repeating that a second time here. Instead, I'll give you a little behind the scenes story about how I came up with this.

Read more »

9 Comments
Leave Your Comment »

Shock the Body: The Evolution of BioShock Infinite

How can you challenge a perfect, immortal machine?

Irrational has honed their gameplay to new levels with each of their releases, from System Shock 2 to the upcoming BioShock Infinite. The defining elements of Irrational’s game design started off in a much more basic form with System Shock 2. When looking back at the success of that first game and its initially groundbreaking fighting mechanics, it becomes a little difficult to watch and replay today, considering how far Irrational games has come. However, the once simplistic mechanics from System Shock 2 has evolved into a refined railway shooter in BioShock Infinite. So let’s take a look at where Irrational has been as we look forward to where they are going.

Read more »

5 Comments
Leave Your Comment »

DuckTales: Remastered is a Thing That's Happening

Woo-oo!

PAX East just kicked off today in Boston, but we may already have born witness to what may be the event’s biggest announcement.  Capcom has announced that they will be resurrecting one of the most beloved platformers of all time.  That’s right, DuckTales is making a comeback this year.

Read more »

26 Comments
Leave Your Comment »

Nerds Without Pants Episode 19: Patrick's Day

We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!

Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.

Read more »

2 Comments
Leave Your Comment »
Posts 911 - 920  «  91   92   93  »

Top Stories

Support

Twitter

Facebook