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Jamie Alston's Comments - Page 1

Episode 161: Holy...stuff!


Posted on 09/30/2019 at 09:55 AM | Filed Under Feature

Stage Select:

At first, I had a hard time narrowing my choice becuase so many edgelords have come gone since the PSOne era and beyond. But then, it came to me. There's one edgelord that stands out above the rest for me. Jak from the Jak and Daxter series on the PS2. In the first game, he was a (assumably) good-natured silent protagonist with Daxter being the wise-cracking sidekick.

But two years and one Grand Theft Auto 3 game later, Jak and Daxter 2 comes out. Only now Jak talks, and is all dark & gritty from being subjected to traumatic experiments, and has a pointy goatee.....and has a gun, becuase you can't take an edgelord seriously if he ain't got no gun! And as the cherry on top, he can carJak (see what I did there?) any vehicle just like in GTA 3! Finally...a damaged, gritty, just short of being an anti-hero character the angsty teenager in me can identify with!

He knows my pain. He is...the edgelord!

Cage Match:

I have played very litte of both games, though I have re-purchased Brave Fencer Musashi and need to give it a second go. That being said, I did play a good amount of Mystical Ninja on the Super Nintendo and really enjoyed the Japanese humor. I suspect that Goemon on the N64 had the same humor in it too, though I didn't play enough of it to know for sure.

Even so, I'm going to have to give it to Brave Fench Musashi. I'm a bit more familiar with that game and I liked the voice acting in it. Also, Musashi was voiced by Mona Marshall- the same actress who voiced Izzy in Digimon back in the day (and many other shows). Her voice always stood out to me and back then, it blew my mind whevever I heard a familair voice in my video games.

Future cage match booking:

Gran Turismo 1 vs. Ridge Racer Type 4

Episode 159: Nemesis


Posted on 09/03/2019 at 09:30 AM | Filed Under Feature

Stage Select: I've never played a dating sim before, but I'd love to see the Ace Combat series turned into one. I don't think it's too far fetched, given the drama they've injected into each successive sequel.

You can play the role of a cadet in their final months before graduating from "Air Force School". All battles during this time period are VR simulations preparing you for the real thing. 

After graduating, the relationships you've developed with your classmates (romantic or otherwise) will determine how well they support you or if they follow your orders at all. Between battles, your time is filled by hanging out with potentential romantic partners or you can decide to just be friends and maintain the relationship on a plutonic level.

But beware! Perhaps that long-forgetten lover (or several lovers) you spurned back in Air Force School suddenly reappear in your life just when things were starting to go well with your current romantic interest. Spurned lovers can sometimes defect to the enemy's side. Or perhaps a past flame or two might now show up as your commanding officer who sends you off on high-risk missions in hopes of having you killed!

And finally, the game could throw another curve by having your current lover have some sort of misguided "epiphany" and defect to the other side, forcing you to confront them in the final decisive battle. The battle of love.

Namco could call it Ace Combat Hearts. The catch phrase on the back of the box art could say "Love is in the air".     Sold!

Cage Match: The only thing I knew about Quest 64 was the commercial for it back in 1998. It surprises me that Nintendo actually tried to pass this off as a replacement for Final Fantasy VII because the commercial definitely didn't attempt to even make it seem nearly as dramatic or interesting.

But with FF VII, you had a better feel for what you were getting into even without seeing the actual gameplay footage (besides the CG cut scenes). Hands down, FF VII wins this match. It's not even really a fight against Quest 64; it's...it's a slaughter man.

Episode 158: Conspiracy Nerds


Posted on 08/16/2019 at 02:47 PM | Filed Under Feature

Stage Select:

1. Enemies that float in a sine wave pattern in 2D plaformers (like the Medusa heads in Castlevania for instance). It's really annoying, especially if your character gets knocked back from enemy contact.

2. The bosses in stages 2 and 4 of Streets of Rage 1, as well as the twin sub-bosses who where palette swaps of Blaze. All of these characters are hard to hit with conventional punches and kicks but they can efforlessly make short work of you, especially those infernal Blaze twins.

3. The license tests in the Gran Turismo series. I can accept that they put it in the first game. But did we need it for 5 additional sequels? No. No we did not. Joke's on them though. I Game Sharked my way pass the license tests for GT 1,2, and 3. I have learned aboslutely nothing! HA ha ha!

Cage Match:

I've never played either game, so I'm going to side with Clayfighter 63 1/3 for its odd numbering in the title name. I appreciate that sense of humor.

Episode 157: Tech Jacket


Posted on 08/05/2019 at 10:31 AM | Filed Under Feature

Stage Select
I only have one, and it's what SanAndreas mentioned. (*puts on tin foil hat*)

What's the deal with these "shortages" with new Nintendo hardware? While personally, I can't say I knew about it back in the Zelda II days, I've definitely noticed this "phenomenon" in years recent- especially with the NES and Super NES Classic Editions as well as the Switch. They kept feeding us the excuse, "oh we had NO idea people were interested in little 'ol us. Are you actually saying that more than 100 people across the US want this rediculously easy to manufacture mini console? We're having SO much trouble meeting that unpresidented demand! I sure hope nobody snatches up every preorder batch and resells them for two or three times the price on eBay! That would be a real shame."

This was total B.S. and I'm still mad about it, even though I do have those consoles now. It's this supply and demand game Nintendo is playing with us that really grinds my gears. I just hate to see scalpers benefit from it and we honest paying customers get stuck between a rock and hard place every time. CONSPIRACY, Conspiracy I say!

Cage Match:
I'll go ahead and side with the underdog in the this fight. I'm going with Half-Life 2. Sure, Halo 2's effect on Xbox Live can't be denied, and I enjoyed the single player campaign well enough. But I couldn't follow Halo 2's story all that much, especially when it kept switching back and forth between Master Chief and the Arbiter. It just felt unnecessarily convoluted and like it was trying to be more important than it actually was.

Half-Life 2 has it faults for sure. But I felt like I could follow what was going on much better. And I don't mind a protagonist that doesn't talk. Nobody complains about the Doom Guy.

Episode 155: And now, magic rats.


Posted on 07/10/2019 at 08:20 PM | Filed Under Feature

Well said Patri-- I mean “Booky”! I’m getting in just under the wire with this one since I’m coming back from a family vacation. So I’ll be brief.

Stage Select: I would definitely enjoy the Ridge Racer Type 4 soundtrack while driving down the highway on a warm summer’s day. It’s one of those OSTs I can listen to basically from the theme song to the end credits. I love it.

Cage Match: Is this really even fair? Gradius gets my vote! While Space Invaders was innovative for it’s time , I contastnly find myself drawn to Gradius. I love the variety between levels and best of all...that music! That unique style never gets old to me.

July Games I Want


Posted on 07/02/2019 at 10:23 AM | Filed Under Blogs

I'm kinda looking forward to seeing Dr. Mario World on iOS. I knoew there's going to be microtransactions, so I want to see how playable the game will be if I opt not spend any money.

EarthBound Review


Posted on 07/01/2019 at 10:33 AM | Filed Under Review

Yeah, the game can be a little slow starting off. But things start to pick up once you get Paula in your party.

EarthBound Review


Posted on 07/01/2019 at 10:31 AM | Filed Under Review

Hey Cary! Yeah, there's pleny of folks out there who share the same feeling that you have towards EarthBound. And I definitely get it. The visual style and delivery of the game's plot just isn't evryone's cup of tea. And you raise a good point that I forgot to mention- sometimes, the game doesn't do very well in telling you where you need to go once your reach the middle porition of the adventure. Sometimes I'd forget why I was doing a particular set of tasks.

Even so, I thouroughly enjoyed the game and find it charming with it's unconventional story and modern day setting. But I think it's fine if others see thing differently. I'm not in Dark Souls or Seriko (or whatever it's called) because they seem to be difficult just for the sake of being difficult. But I know so many people who love those games. That's what makes being a gamer so interesting- different things appeal to us for various reasons of preference.

EarthBound Review


Posted on 07/01/2019 at 10:24 AM | Filed Under Review

Oh yes- I finally caught the Xevious audio in that arcade in EarthBound. Was sure why I didn't notice it before. I really wish that Nintendo would just release Mother 3 in the US already! There zero reason not to. Though they may have to struggle with translating certain joke or idioms. Maybe.

I preordered a physical copy of the Collection of Mana for my Switch. August is going to be a good month. I've only plaed a few minutes of Secret of Mana on the SNES classic. I'm really looking forward to playing through the game on a portable screen.

EarthBound Review


Posted on 07/01/2019 at 10:18 AM | Filed Under Review

Yeah, it was the same for me when I became aware of it in the early 2000s. But the situation is a bit better now. Probably the easiest way to get it is via Wii U or 3DS eShop. Or you could track down a SNES Classic Edition which shouldn't be too expensive now that the demand as all but disapated.

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