Forgot password?  |  Register  |    
User Name:     Password:    
Blog - General Entry   

Today Is A Good Day


On 04/24/2014 at 11:30 AM by Super Step

See More From This User »

There's gaming stuff in here today, I promise. 

Anyway, I fell asleep at 6pm or so last night and woke up around 4am to my phone updating me on some damn good looking sports scores from last night. 

Dallas Mavericks won on the road 113-92 to tie their series 1-1 with the San AntonioSpurs. 

Dallas Stars beat the Anaheim Ducks at home again 4-2 to tie that series 2-2. I'm gonna say that if the Stars win, goaztecs must find a Whataburger to eat at in TX in May when I go to In N' Out in Cali during my L.A. trip. Bet? lol

And in baseball, the Texas Rangers beat the Oakland A's 3-0, while the Boston Red Sox beat the New York Yankees 5-1. 

Let's

Go

Teams!!!

As for you, beat the Yankees and go far, but I want a Texas Rangers World Series win this year

My sprint hills were not very hard today, considering the good news made me excited for a run. Hopefully, this will all translate into getting all my work done as well. 

Chiberatsu has to poop while the kid riding him is distracted by some slutty spirit lady

I celebrated a bit by playing some more Okami Den, which I'm quite enjoying so far. It's a bit more linear than The Legend of Zelda in that it tells you pretty much exactly what to do and where to go, even for side quests (which I'm not sure are really "side quests," but anyway), to the point where the beginning of the game has a GIANT FUCKING RED ARROW on the screen at all times. I'm really glad that went away. 

Another gripe is that the camera is fixed and as far as I know cannot be messed with, meaning if I want to paint a certain object, I have to get in the exact right spot for it to yield the desired effect. There are some awkwardly placed objects that can make this annoying. I mean sure what I'm talking about is optional, but why make it an option then make it harder than it has to be? 

I'm also not a fan of not being able to speed up text during cutscenes. You can skip the cutscenes, yeah, but I want to be able to see the beautiful artwork cutscenes while also being able to speed past some of the plodding text and visual pauses. Is that too much to ask?

Furthermore, the combat is predictable, repetitive, and a bit too easy so far, though this may be due to it still being somewhat early in the game. For those who've played it, I've just shown the sick girl the fireworks, if that gives you an idea. I've played for maybe 4-5 hours so far. 

Speaking of that sick girl, this game can get pretty dark for a cartoony adventure starring a feminine boy riding a puppy. The sick girl was supposedly incurable and dying and the descriptions of some of the demons involve hate and child murder at the bottom of rivers, human skulls, and the like. Yeesh!

Despite the complaints I listed here, I do really like exploring and painting and helping NPCs out in the awesome-looking cel-shaded environments, and I want to see where the story goes. I definitely feel satisfied with it overall, even if it's not perfect. 

In other video gaming news, I updated my Pixlbit Collection and my backloggery.com account (Josteph), but I'm a bit confused about how to add people to multi-tap. I wanted to add Leeradical after he commented that my Steam backlog was huge, but when I went to edit my multi-tap, it said to drag boxes, of which there were none to be seen. I tried searching for people as well, but that didn't work out. Help? I also want to customize by page like Lee did with his. 

Speaking of that Steam backlog, because of the 27 of 28 listed Steam games I haven't finished (25 of which I also haven't played), I have a 63.6% unfinished backloggery, where if I were to remove all 25 unplayed games from the equation, I'd have a 58.5% complete backloggery. 61.5% complete were I to remove the played but unfinished Tomb Raider and Fez

I look forward to dwindling that unfinished number down, then making it huge again when Steam has another big sale or hundred. 

Back to work! 

Edit: cals 1492 protein 140; sprint hills 3 x 20seconds; 167 lbs., fat worse since Easter


 

Comments

goaztecs

04/24/2014 at 11:42 AM

Oh you'll like In-N-Out, but make sure to wear Orange for the Anaheim Ducks and their #PaintItOrange campaign. 

Backloggery all you do is hit add to multiplayer and then when you get to that bubble thing just hit save changes. I added you to mine, and the insane Mount Backlog. 

My Angels did their usual let's get a good lead only to have the bullpen blow it. It would be nice to have a decent bullpen...what was up with the Yankees pitcher having pine tar on his neck? Worst yet it was his second time being caught.

Super Step Contributing Writer

04/24/2014 at 11:51 AM

No. I'll wear Whataburger orange to In N' Out with a Dallas Stars hat on though. Haha

Turns out, there is a search feature on the member list I somehow didn't see. Oops. I've added you and Lee as well. 

I read about the pine tar thing on my phone as well. He said it was just dirt, apparently. 

KnightDriver

04/24/2014 at 03:03 PM

The fixed camera in Okamiden is a bit annoying. That's why I wished it was a console game and not a handheld one. There's lots of big wide open environments in the game that would look amazing on a big screen and allow more freedom of movement. This is what we get for not making Okami on PS2 a big seller. Same goes for Valkyria Chronicles whose sequel went to PSP.

I just got your multitap linkup on backloggery. It took me a few head scratches to figure that all out as well. As to customization, there's some stuff in Options under Page Theme. I haven't fiddled with it yet myself though. I was trying to add a Profile box on the right side like I've seen some other people do, but I'm not sure how to do that.

Super Step Contributing Writer

04/24/2014 at 03:23 PM

Not sure about that last thing, but I did manage to theme my page. 

KnightDriver

04/24/2014 at 03:28 PM

Ah cool! I just looked.

Cary Woodham

04/24/2014 at 07:24 PM

Okamiden was my Game of the Year for 2011.  I really liked it.

Super Step Contributing Writer

04/24/2014 at 07:26 PM

I like it a lot too, it just has a lot of obvious flaws. Nothing game-breaking though.

Halochief90

04/25/2014 at 02:22 AM

My main problems with Okami on PS2 were pretty similar. Mainly, the repetitive combat and the boring text which you couldn't speed up. When I wasn't wrestling with those, it manages that majestic feeling I've only felt in a few Zelda games.

Super Step Contributing Writer

04/25/2014 at 02:52 AM

Agreed. 

Alex-C25

04/26/2014 at 05:07 PM

I do want to play OkamiDen, but not before I beat Okami on the Wii. So far, I was very much liking the original game, since it very much reminded me of 3D Zelda.

Super Step Contributing Writer

04/26/2014 at 07:24 PM

Yeah, it's a lot like Zelda, and from what I've played and understood, though Okamiden is a direct sequel, it's a lot like the original.

C.S.3590SquadLeader

04/30/2014 at 05:20 PM

I've been  wanting to play Okamiden for a while, but now that I think about it I haven't played Okami yet, so maybe I should start with that instead.

Super Step Contributing Writer

04/30/2014 at 08:49 PM

I would have if I owned a Wii or PS2, but I never have. I did play a bit of it on a friend's Wii. The games are pretty similar from what I've played. 

NSonic79

06/19/2014 at 01:24 PM

taht is rather dark for a kids scene. I need to check out this game.

Log in to your PixlBit account in the bar above or join the site to leave a comment.