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Fighting a Deadly Disease - Zombieism


On 06/30/2015 at 01:21 AM by KnightDriver

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I'm fighting the good fight saving villages in Minecraft from the blight of zombieism. It's no easy task. There are a lot of things you need to do to get that cure made. Mark and I had to start from scratch in a new world full of vulnerable villagers. Here are the things we did. 

First off, right away, I gathered wood. When you spawn in Minecraft, you start with only a map. So you have to use your stubbly arms to knock wood off of trees. You only need a few blocks of it, though, to build your worktable where you can construct a wood axe. Do that, and things will go much quicker. I gathered about 50 wood, which doesn't take too long, then I picked up my worktable and ran for the closest town. We were playing on peaceful for this first segment of the game, but I like to imagine danger is always around the corner anyway. It gives me a little impetus to move quickly. 

In  town I picked a house and set up shop: worktable, furnace, chest for storing things. Then I started digging a mine. I dug straight down, as is my wont, and built ladder to get back out. I went down until I fell into a natural cave system. Then i wandered around and dug out any minerals I saw, which turned out to be a lot. The goal here was to find diamond because you need that to construct a diamond axe that can cut obsidian, which you need to build a nether gate to the netherword, where you can get a blaze rod to build the brewing stand to make the potions for THE CURE. 

The only problem I ran into (actually it was two problems) were getting lost and falling into lava. I did both. Eventually I got my mining head straight and cut out around lava flows until I found a good diamond vein. Mark was doing the same, and once we got six diamonds to make two diamond axes, we were done with the mining part of this ordeal. 

Topside, Mark did his thing making obsidian. He sectioned off an area of the lake and dropped in 16 buckets of lava, one at a time, which when they hit water, turn to blocks of obsidian. Then he used the diamond axe to cut them out and form the nether gate.

Once the nether gate was up, it was battle time. We saved the game and restarted on Normal difficulty so monsters would come. 

In the nether world, Mark killed a Blaze and took his rod, then made the brewing stand from it.

While he did that, I went hunting for potion ingredients. I needed to kill spiders for spider eye and creepers for gun powder. The third ingredient was redstone dust, which I already had from mining.

Once I got those, we then made the weakness potions we needed to subdue the infected villagers. Now the only thing left was to find the actual cure: golden apples. The gold was already got but apparently apples only fall from harvested trees 1 our of 200 times, according to wikia. We chopped and burned trees like crazy in the last moments of the night before time ran out. We didn't find any. 

Looks like the cure for zombieism will have to wait until next week. Pray for those villagers. We're they're only hope. 


 

Comments

Super Step Contributing Writer

06/30/2015 at 01:25 AM

Golden apples are the zombie cure? Someone should tell all those Resident Evil characters. 

KnightDriver

06/30/2015 at 02:09 AM

I prefer a Jazz Apple to a Golden one. Jazz Apples don't grant immortality like the gold one does, according to Norse mythology, and it certainly won't cure RE characters of zombieism, but it'll satisfy.

Ranger1

06/30/2015 at 02:18 PM

I'm a fan of Braeburns, myself.

KnightDriver

06/30/2015 at 04:49 PM

I look for those and try 'em.

Ranger1

06/30/2015 at 02:19 PM

That sounds like an awful lot of work! Glad you're having fun, though.

KnightDriver

06/30/2015 at 04:51 PM

It took all day long. I only stopped once so we could hit a computer store. I got a new external hard drive, Seagate 2TB for $80.

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