all I know is that Tomb Buggy looks like a rough ride, man.
I'm impressed such a kids game has "Nightmare" difficulty.
On 08/23/2016 at 12:46 AM by KnightDriver See More From This User » |
More Skylanders Superchargers today.
I beat the game. Time was about 17 hours total. I'm sure it can be done in less but I explore a lot on my first run of game. I did it with one character and vehicle on Normal difficulty. There was a platforming level near the end that made me grit my teeth a little, but I survived it. Soon after, Mark beat the game too. He was playing on Easy and nearly caught up to me after my several hour head start.
After that I started doing missions for the various NPC characters at the Skylanders Academy. I pulled out new figures/vehicles for sea, land, and sky and started doing levels I skipped the first time through and various other challenges that they threw at me. I used:
Dive-Clops/Dive Bomber,
Bone Bash Roller Brawl/Tomb Buggy,
and Stormblade/Sky Slicer
and switched them on and off the portal as needed.
I have about 11 achievements left. I'll get most of them just doing all the missions but a few might be tricky. Toughest of all might be doing the whole game on Nightmare difficulty (may be called something different, I forget at the moment). Also raising your portal power level to 70 by completing the various in-game achievements. I'm at about 33 right now.
Supercharger characters seem to max out at level 20. I was there before I finished the game and I had long finished boosting my vehicle to the max in both attack and defense.
The fighting wasn't all that tough. I died only once in the campaign during the train mission near the end. I was wrecking rooms and didn't realize they were full of bombs. I took a lot of damage and no health was to be found. When I got to the platforming part, I got shot by airships a little too much while jumping platforms and died. I was so surprised because it hadn't happened in the 12 or more hours I'd played. Of course, you don't really die, you just have the option to continue with another Skylander or return to the beginning of the last checkpoint or level. Falling off a platform doesn't give you damage only enemies and bombs. You just respawn one solid platform back from where you fell.
I feel like I'm enjoying this game, but something leaves me a little bit empty about it. I guess because it's not all that complex in story and gameplay, which is to be expected from a game that aims at 8+. I think if I crank it up to Nightmare difficulty, I might feel the challenge a bit more, which I'll do next week.
Bone Bash Roller Brawl is a vampire with a lot of boney armor on her. Her Tomb Buggy is apparently one of the faster vehicles in the game. I like that it does a wheely every time you accelerate from a stop. It kind of reminds me of a sprint car.
Yea, it is Nightmare Mode. I just looked it up. I'm going to try it.
They strongly suggest using multiple figures all during the game. Either a path is locked unless you use a certain character type or they suggest that the area you are in is good for a certain element. I hear all the time, "This area is good for fire types." or "This area is good for water types." I did a lot of switching characters playing the first game in the series but not this time. Turns out, you don't really have to do it. Except maybe it becomes important when playing on Nightmare Mode. That mode got introduced with the second game in the series. I suppose its difficulty is not what you'd normally think of being called Nightmare Mode. I think it'll probably be like Normal Mode on most games not aimed at 8+. Normal in Skylanders was certainly like Easy in most games I've played.
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