Reading through your experiences with Halo kind of reminds me of when the Matrix was huge. You had this one long storyline that tied in the movies and the one game on PS2 where you play as Naiobe and Seraph. I'm curious why did Mark think the series jumped the shark with H3?
Finished Halo 3: ODST and Started Halo 3
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![]() On 04/02/2017 at 09:44 PM by KnightDriver ![]() See More From This User » |
Didn't have a lot of time today, but I managed to finish Halo 3: ODST. It took me about 6 hours over two days, the same as Halo C.E.. It was weird playing ODST this time because I knew the story well from the novel Halo: New Blood, which was about the same team leader Edward Buck and his squad Alpha-Nine. I really enjoyed Halo 3: ODST. It's like a dark film noir crime investigation. You switch control of different members of Alpha-Nine as you try and find your teammates who all crashed into the city of New Mombasa in their drop pods instead of landing on the covenant cruiser that jumped to slipspace at the last minute. New things I noticed were: molotov cocktail type grenades that set everything on fire; a flame thrower you find in one area late in the game; and lots more Huragoks (Engineers) and the explanation of how they are not an enemy to humanity. The look of those things is quite fleshy and repulsive. They seemed a little bit more elegant and techy in the novels, but in both cases they are tentacled floating brains.
I went right into Halo 3 after the end of ODST. The beginning baffled me a bit because it didn’t directly link up with the end of Halo 2 (ODST’s events are synchronous but tangental to Halo 2 ). At the end of 2, MC was on a covenant cruiser saying “I’m going to finish this fight.”. How’d he end up crashing through the atmosphere to land on Earth at the beginning of Halo 3? Apparently the story of the comic tie-in Halo: Uprising has the answer. I read that years ago, but I don’t remember exactly; although, now I think of it, I do remember some of it. Anyway, it was kind of strange to me at first.
In playing the first handful of levels today, I remembered my first impressions when I played it way back in 2007. The A.I. for the Brutes was really smart. They seemed to react to you very precisely and move accordingly. I was very impressed by it back then. This time around, everything seemed just fine. It’s good old Halo action. Mark says this is when Halo jumped the shark, but I don’t see it. I didn’t notice any terminals yet. I know they’re somewhere but I’m having more fun grabbing a Brute chieftan’s energy hammer and going hog wild with it. Also, riding around on a Mongoose which is an ATV introduced in ODST.
That be a day, perhaps more tomorrow. Toodles!
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