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How to Combat Stagnation in Long Running Series


On 11/06/2017 at 11:46 PM by Blake Turner

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Some game series have seriously overstayed their entry. Some are on their fifth or sixth entry, and some were dead on arrival. Either way, here are some solid ways we could improve these series of old.

Please note, not all of these games are bad, some are just a bit old in the tooth. Please know that if your favourite game is on here, it's because I'm secretly working with the government to turn you into a lizard man. Oh, the world is actually rhododendron, so you're all wrong.

 

Tomb Raider

I seriously do not get all the praise this game gets. Maybe everyone who reviewed is a secret sadist who delight in the pain of women. Maybe it's because unlike Uncharted it appeared on Xbox, and you were all secretly butthurt that such a quality series never came out on your beloved shitheap. Or maybe it's because I don't like it because of subjectivity and – no, it's definitely not the last one.

Let me tell you my introduction to this series: with a quick time event that I repeatedly failed. Not due to any fault of my own, but because on release the keyboard input didn't have button prompts. It literally told me to press foot. I don't possess Quentin Tarrantino's illustrious hotkey button, so I was a little at a lost. Gun was easy enough to work out, but exclamation point? I have one of those but I don't know that it's what you want me to press.

All in all, these are solid 5-7 games out of 10. They're painfully average, they have some of the worst voice acting and/or writing (could be that the writing makes the acting stilted) in video games this generation. And the story! Don't even get me started on the story! I know ludonarrative disco biscuits isn't a popular phrase among academics, but I feel like it's because this game took a shit with it and rubbed our noses in it.

So how could we improve it? Well, there's a solid Immersive Sim basis here, we could definitely do something with that. Potentially beef up the stealth elements, or incorporate combat with platforming elements. The tombs are great, but the whole game needs more puzzles. Keep it easy to difficult in the main campaign and keep the truly devilish ones for the optional Tombs.

The series definitely needs better writing. Hire some schlocky fiction authors like Clive Cussler or Matthew Reilly to really give it that B Movie charm your searching for. You could also make combat a bit beefier and more open, ala Uncharted 4 or Dishonored. You could also amp up the survival elements. It doesn't have to be open world or multiplayer, but since hunting is already an integral part of the series, it could be interesting to have a basic needs meter, where you have to eat, drink, and sleep to survive. Like Fallout, it could be optional, or incorporated in New Game +

Oh, and for the love of god, no more quick time events!

 

Dark Souls/Bloodborne

The Soulsbourne series is definitely my favourite series of all time. In fact, Demon's Souls, Dark Souls, and Bloodborne all reside comfortably in my top 20, with Dark Souls being my all time series. Lest you think I only target things I have a hate boner for.

However, I would be blind to oversee the missteps of the series. Dark Souls 2 was a mess, and Dark Souls 3 was actually somewhat boring as I'd done all of this before. Bloodborne was a massive improvement, but I can't help feeling that the series is beginning to stagnate.

My suggestion: Ditch the Medieval setting. There are so many rich settings for this game. You could go more ancient, Greek or Roman inspired Fantasy, or maybe even Middle Eastern or Southern Gothic. I've heard the next title in the series could be a sci fi one, which I am absolutely on board with. Hell, even if you want to stick with medieval setting, you could choose a more Hun or Viking inspired approach.

A Sequel to Bloodborne should totally be set in the desert, and deal with voodoo magic, Indians, or kinds of unexplored schlock.

I love this series, but we've all but annualized it, and it's growing repetitive because of it.

 

Call of Duty

I haven't played World War 2 yet, but apparently it's really good. However, one solid entry doesn't mean the series is going to be perpetually good. While the games have tried to vary up locations and even go to space, the gameplay and enemies have all been almost identical with each entry.

My suggestion is to make a whole campaign and multiplayer out of the Zombies mode. This should be a one off thing, as doing it too often would become just as tedious as any other entry. However, there are so many different ways you could handle this that I can't believe it hasn't been done before, especially as I know so many people who only buy the game for Zombies.

There are so many different settings you could choose from. As I suggested for Bloodborne, I feel like a Western inspired game could work really well. Have it be Cowboys vs Native Americans, where you think the “Indians” have made the Zombies but it turns out the US government made them to try and make people scared of them.

That's basic as shit and I'm sure you could do better, since you have actual writers and shit. You could even attach a 4-5 hour co-op campaign that's more realistic for those of you that prefer your COD to be COD.

For the multiplayer, Zombies would allow so many different modes. You could steal the infected mode from Timesplitters 2, wherein a few people play zombies and try and infect the rest while the others try to stay alive for a set amount of time. There are plenty of other modes you could explore, like fighting for resources and control points while NPC zombies attack and kill you.

 

Castlevania

Konami, sell this property to 2 different companies. Have Wayforward handle the 2D entries, as it's kind of what they do, and give the 3D entries to From Software. I mean shit, they've basically been making 3D Castlevania's since Demon's Souls, and Bloodborne basically is 3D Castlevania with terrible jumping mechanics.

The only thing you'd really have to do with the 3D entries is have more jumping, and lean a little bit harder on the Metroidvania elements.

 

Mega Man

Release a fucking game. That's all you have to do. 3D, 2D, whatever. Just release one and people will love it. As per usual though, I do have some ideas.

Firstly, we haven't seen the series really do the Metroidvania thing outside of handlehelds, so that's your first option. The games are already non-linear, so all you have to do is add a hub as opposed to a level select screen.

Secondly, you've done RPGs, but as a side project, you could totally make a Mega Man Shmup. It would work really well.

Finally, if you want to make a 3D game, give it to Retro Studios. You saw what they've done to both DK and Metroid, they could totally do a kickass Mega Man game. It'd obviously be more action heavy than Metroid, but there's a lot you could do with this particular license.

 Grand Theft Auto

This is really easy: Set it outside of America. Set it somewhere weird, like Australia. We do have big enough cities for it, as well expansive rural countryside with plenty of wildlife to contend with. Even do a period piece where you help Ned Kelly. Set it in the UK, there's a massive location for you to explore, with castles, beautiful countryside and also a scary criminal underground.

If you stick to America, do a period piece. You have a massive hard on for tackling issues of race, so why not 1970's New Orleans or Detroit? Or shit, modern Detroit? There's so much there, and if you go to late 90s era you could hang out with Eminem, ICP, Proof, and all them. If you're in the 60's-70's though, you have the whole Motown movement, and you could tackle things like Blacksploitation and whatnot.

 Battlefield

Remember Battlefield 2142? Yeah, do that again. Mechs, future tech, it'd be awesome. IF not, go way back in the past. Give us Ancient greek, Roman, or Medieval Battles. Napoleon could be a great era to draw from. Even go fictional with Westeros or Middle Earth. So many options.


 

Comments

transmet2033

11/07/2017 at 06:55 AM

I just really want a new 2D Castlevania.  It's been way too long since Order of Ecclesia.

Blake Turner Staff Writer

11/07/2017 at 10:39 AM

Fortunately you're in luck: https://www.greenmangaming.com/blog/the-best-upcoming-metroidvania-games/

 Blasphemous looks particularly appealing.

transmet2033

11/07/2017 at 12:37 PM

I know that there are plenty of games in the indie space that claim to fit what I am looking for, but they don't have the same feel.  I am hopeful for Bloodstained because IGA is working on it, but I have to be cautiously optimistic for the others...  even though they look rad.

SanAndreas

11/07/2017 at 04:31 PM

GTA is the one series that really stands out to me when I think of stagnation. Personally, I always wanted to see GTA take on Texas, with all the tropes and stereotypes people have of Texas.

Blake Turner Staff Writer

11/08/2017 at 08:12 AM

That would be awesome, but if Far Cry 5 is any good it looks like you'll get your wish.

Super Step Contributing Writer

11/15/2017 at 02:30 PM

I think Far Cry 5 is set in Montana. While media depictions of Texas may make it look like "country bumpkin land," there's actually a lot they could do with the major cities in addition to rural areas. San Antonio (major Hispanic influences in food and culture) is completely different than Houston (culturally diverse, humid, terrible traffic) or Austin (Hipster Land and political capital) or Dallas (white collar bankers driving Porsches and the only think to do is eat or shop for clothing) or where I live in Nacogdoches (oldest town, basically a suburb with a university in it). 

BUT yes, they could do a lot with a game set completely outside the U.S. Personally, I'd love one about Somali pirates. 

Anyway, I actually prefer the story in the two Tomb Raider games to the first 3 Uncharted games. Not necessarily the mainline story, but I love how finding trinkets in TR actually fleshes out Lara's character (you get therapy sessions tapes! I ... actually really like that) as opposed to just "you found a trinket" in Uncharted. They're both B-movie stories to me at the end of the day. In Uncharted's defense, the set pieces can be more interesting, so ... honestly, I see these games as basically on equal footing, if not essentially the same concept. 

I think Shovel Knight stands in for Mega Man well enough for me now (especially since you can play as four different characters and essentially Treasure Trove is four different games), but I would like a new 2D Castlevania. Or a good 3D Castlevania. I'm fine with the setting of the Dark Souls games there, but I don't want a stamina meter and I need my triple-jumping. 

Blake Turner Staff Writer

11/18/2017 at 06:56 AM

I think the stamina bar would work quite well there. Ideally, since it's not Dark Souls, I think it should have difficulty selection, with Hard being the Dark Souls experience. It could also be an FPS similar to Metroid Prime, but with magic and melee weapons ala Hexen.

 Somali Pirates could be cool, especially if you played as one. Honestly, with Assassin's Creed Origins being as awesome as it is, I can't wait for Far Cry 5! I'd love to reenact the church scene from Kingsman!

Cary Woodham

11/07/2017 at 05:39 PM

If Microsoft wants me to buy an Xbox One, they'd have Capcom release Mega Man Legends 3 on it.  Seriously, I'd buy any console that had that game on it.

Another company who I think would make a good 3-D Mega Man game would be the folks who made Ratchet and Clank.

I also think WayForward could make a good 2-D Mega Man game.

Blake Turner Staff Writer

11/08/2017 at 08:11 AM

They have Ninja Gaiden and Stubbz the Zombie. That's enough for me.

Nicoleb1989

11/07/2017 at 10:06 PM

COD is the worst offender of this in my opinion. However people enjoy what they enjoy and while I dont get or understand the appeal it must make sales to always be brought back. However I could probably add a game to your list, atleast probably some people feel its just keeps going and that would be Dynasty Warriors. Now I love the series, however I can totally see and understand someone saying each entry is similar because technically alot of the stuff is similar but the changes they do make in my opinion are enough for me to still stay interested. Im actually really excited for the new one, there taking a open world approach with it. 

Blake Turner Staff Writer

11/08/2017 at 08:11 AM

CoD has been hit or miss, but it always tries something new with its settings at least. I find playing every 3rd or 4th game helps combat that.

 Haven't played enough of Dynasty Warriors to really have a say, which is why I left it out. If you have any suggestions I could put it in the next one of these I do.

KnightDriver

11/07/2017 at 10:16 PM

Don't remind me of QTEs. It totally spoiled the last God of War. I'm not getting near Tomb Raider if there are a lot of those in that game. I've heard good things, but NO QTES!

YES! Give Castlevania to From Software. That would be killer. And since you mentioned Tarantino. I wonder what he would do with Castlevania. It'd be a blood and gore fest for sure. I think that might work. 

Blake Turner Staff Writer

11/08/2017 at 02:05 AM

Get Rise of the Tomb Raider then. It's still not a game I love, but other people do and it did really cut back on the QTE's with the exception of a few points that I think are justified. I don't mind GoW 1-3/PSP games QTE's, but the one after that went stupid with them.

KnightDriver

11/08/2017 at 11:43 PM

GOW 4 went overboard with QTEs too? Ah well, I still want to play that game anyway. And I will play those new Tomb Raider games sometime. 

Casey Curran Staff Writer

11/08/2017 at 06:33 AM

I think Rise was on the right track to making the game you're describing, story aside. It was the survival elements and the extra puzzles that kept that game interesting for me. But I completely agree on the one before it.

Also I have an idea for the setting to From's next game: Either modern or 1950's era America overrun by the creatures from Bloodborne. Think that could be a cool twist on post-apocalyptic. 

Blake Turner Staff Writer

11/08/2017 at 08:03 AM

Yeah. 1950's-70's New Orleans would make an incredible setting IMO for any game. Watching American Horror Story now, and there are so many cool ideas for games in those.

Matt Snee Staff Writer

11/08/2017 at 10:31 AM

the answer is tits, Blake. More tits. Tongue Out

Machocruz

11/08/2017 at 02:42 PM

I'm fine leaving all these series in the dustbin of history. Only complete or considerable mechanical and/or perspective overhauls would interest me (think from King's Field to Demons Souls*, or Super to Metroid Prime), but even that is rife with peril. And the talent behind the best entries in these series is what made them memorable, and they aren't around anymore in many cases. And who wants something that is a mere shadow of its former self?

Blake Turner Staff Writer

11/08/2017 at 09:33 PM

Same here, but we both know these franchises are going to be milked until the end of time.

goaztecs

11/14/2017 at 11:42 AM

When you talked about setting GTA outside of America I thought about that PS2 game set in England. Damn I forgot the name, but it was released after GTA exploded. Actually wasn't there a GTA game set in 60s London on the Playstation?

I like the Tomb Raider franchise. I'm kind of on the fence about the transition to an Uncharted-lite game but I do like the prequel storyline, but I would like to see the original games get a modern treatment because TR 2 was a lot of fun. 

Blake Turner Staff Writer

11/17/2017 at 09:35 PM

The game you're thinking of is The Getaway, and you'd be thinking of it because I used a pic from it :p

asrealasitgets

11/18/2017 at 08:39 PM

Sometimes fans are also the problem. I’ve been playing Lightning Returns again recently and it is honestly one of my favorite games. It’s probably one of the strangest takes and less reminiscent of a traditional FF game (whatever that means), but I still think it stands pretty well on it’s own.  Looking back through all the final fantasy games, there is a lot of grinding involved before making progress. This was a trend in the 90s that hasn’t really changed with JRPGs, except with Lightning Returns.  

In LR you don’t really need to grind endlessly to level up to progress, you just need to equip costumes and magic which you find exploring the 4 main regions of the game which you can also visit very early on in the game.  You can break up the order of main story quests instead of following a straight story line campaign tube. Your combat actions are customizable and you can get very creative with swapping out combinations of weapons, magic, attacks, etc. The biggest grievance against the game is the ‘time limit’ mechanic. People mostly hate it. I for one enjoy the challenge some games offer that have a time limit. Games like Majora’s Mask, Dead Rising, and Monster Hunter.  I think because of the backlash to the game, we’ll never see anything introduced in it in other FF games again, which is a shame. LR was a really fresh take on JRPGs that did away with grinding but audiences mostly rejected, and thus the genre continues to be stuck on endless grinding, even with action JRPGs.

You can approach LR like a boss rush once you're familiar with the games combat mechanics and know where to find all the right weapons, magic, etc. Not to mention you have an ability to slow down the world clock temporarily and add time by doing sidequests.

Blake Turner Staff Writer

11/18/2017 at 10:57 PM

Lightning Returns seems to play more like a Tales of/Star Ocean title with its combat. I like the Time Limit in Dead Rising and Majora's Mask. I should give it another go at some point.

 Have you played Elex? i have the first draft of an Impressions blog written, should be up soon.

SanAndreas

11/19/2017 at 12:24 AM

That's no surprise. I think Tri-Ace helped develop LR.

asrealasitgets

11/19/2017 at 02:42 AM

It is definitly Valkyrie Profile 3, or at least a reimagining of Valkyrie Profile 1, which is why I loved it so much! ^_^

asrealasitgets

11/19/2017 at 02:40 AM

Yeah, LR is as close to real-time combat while still retaining semi turn-based combat system of 13-1 and 13-2. It's fast, fluid and more engaging than the previous 2 games, in my opinion. The time limit also encourages me to approach the game more like a boss rush mode like in souls games-- just cut right through to each boss as quickly as possible--like a souls game. I do also like to lore and myths of 13 and the idea of killing god. 

No, I haven't played Elex. I'm glad you brought it up because after looking it up, I really want to play it now. I really liked Two Worlds 2, even though it was a bit generic and janky, I still enjoyed the hell out of it. I miss third-tier games. What happened to them? It's all early access at full price now I guess? Curious about your impressions. IGN really trashed it in the video review I just watched, but the comments are countering he isn't playing the game right? Interesting, at $60 I might have to wait on a sale. 

Blake Turner Staff Writer

11/19/2017 at 12:16 PM

Nah, IGN's review is fair. He did mention that it's well worth checking out on sale or when it's patched, and his arguments against it are justified for the demographic they aim their reviews towards. It is a niche game. Super morally ambiguous, tons of branching paths that actually matter and some awesome as fuck lore.

asrealasitgets

11/19/2017 at 03:04 PM

It seems, according the IGN review, that the story is worth the playthrough. It reminds me of something like Deadly Premonotion and Alpha Protocol, where the game mechanics might not be perfect, but everything else is worth the time. It looks really good. I was noticing in the comments of the review that the player wasn't playing the game right. That he was taking on enemies too powerful too soon, like an mmo and was spamming attacks and didn't understand the nuances of the mechanics? Two hours to kill one enemy? That doesn't sound like a bug, maybe poorly informing the player. Will wait for a discount for sure.

Blake Turner Staff Writer

11/19/2017 at 08:28 PM

It's $40 at full price, and yeah, he was wondering out into areas he wasn't supposed to. The most I've had is a 45 minute batte, but that was wonderfully fun. And no, if you're not supposed to fight something, it has a skull on it. You're supposed to run.

 It's nowhere near as buggy as those games. In fact, it's had a better release than any Bethesda or Ubisoft game. I have the GoG version, so I haven't bothered updating it yet and it runs fine. If you enjoyed Risen you should give it a go. And if you haven't played Risen, you need to. You'll love it and you can usually pick it up on sale for ~ $5-$10

asrealasitgets

11/19/2017 at 11:25 PM

I'd have to wait for a releas on PS4 since my PC is still dead at the moment. Are there any other games out there like it? I do miss playing generic RPGs on PC though. 

Blake Turner Staff Writer

11/20/2017 at 08:02 AM

It's out on pc. Simultaneous release.

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