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Kiss Kiss Bang Bang, Not Done Yet


On 02/27/2019 at 10:11 PM by KnightDriver

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Linked to Article Series: Blog a Day 2019

Mark and I hunted down the last of the evil doer’s assets in Crackdown 3. Then I got silver on every Rooftop Race and Driving challenge. I messed around with wall climbing in a car. Finally, I started a Legendary playthrough to see how tough the game gets.

Spider-Car on a Wall

The last assets I needed were two audio recordings and two Monkey Shine kiosks. Mark needed a few as well, so he looked up a walkthrough. At some point you have to say enough is enough. With one or two collectibles left it becomes a needle-in-a-haystack style search, which is not fun at all.

Then I wanted to do every Rooftop and Driving Race, which I did, and found that I had gotten silver or gold on most of them. So, I went after the silver achievements and got them - not without some pain though. There were at least two Rooftop Races (3D platforming) that gave me fits. I replayed them (must have been) a dozen times or more. Same with the Driving where a few made me want to scream. I worked on getting into a zen-like state so I wouldn’t get too frustrated.

Then I messed around with the Agency Vehicle, which can transform into three types: a tank, a sports car and an off-road vehicle. Each have their special abilities. I spent the most time with the off-road vehicle because it can climb walls. I tried to get to 3000 feet up a skyscraper for an achievement but couldn’t get high enough. I was really up there though, and probably close. 

Finally, I started a Legendary playthrough for an achievement and to see how tough the game would get. It wasn’t too bad really. In a way, I like it better because I have to work harder at strategy. At first, I went after the biggest bosses, but one in particular was seriously tough. So I settled for mopping up all the smaller bosses and did pretty well, taking out several of them in fairly short order. Snipers get numerous on Legendary and become a first priority kill.

Tomorrow, Mark and I are going to play co-op for an achievement. We have to run the game to get it. So we’re going to see how fast we can do it. It’s going to be fun.


 

Comments

Joaquim Mira Media Manager

02/27/2019 at 10:37 PM

Every game needs a vehicle that can climb buildings. Sounds awesome.

KnightDriver

02/27/2019 at 10:43 PM

This "vehicle" is a royale pain. It's floaty as heck and bounces off the road at every bump. It's a terror in races. I nearly threw my controller. But I started to get the hang of wall climbing; although, its sticky wheels can't make it cling to a ceiling. Most of the buildings in Crackdown 3 aren't smooth either, which makes it really tricky to get far. You can't go over a ledge, for instance. 

Super Step Contributing Writer

02/28/2019 at 04:32 AM

They really messed that up, huh?

KnightDriver

02/28/2019 at 11:58 PM

The only thing that's been useful about it so far is it's ability to hop. I can put it under a stunt ring and just hop straight up to collect it. 

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