
I was never a heavy candy eater. I could ration it out over a long time.
I was never a heavy candy eater. I could ration it out over a long time.
In MST3K they used some really out there stuff, which I though was great. I loved that.
I still like the song Superbeast. Never get tired of that track. The music videos for this album's songs are really interesting. Rob Zombie did set design for PeeWee's TV show and you can see that influence in his music videos like Dragula. His art sense is similar to the macabre set designs of a movie like The Cabinet of Dr. Caligari which is one of my favorite movies, mainly for it's set design. Somehow though, Rob Zombie hasn't gone that extra step into artiness that would make him a number one favorite of mine. He seems stuck in cheesiness, and a horror style that borders on the campy. His movie House of 1000 Corpses was a little bit of a letdown for me.
The game looks amazing. Platformers frustrate me though, but I may get it for the graphics.
And that's exactly what we do. Trash talk, curse like sailors, and look up walkthroughs, and then trash talk each other some more for cheating. Oh yea, and lots of snacks.
Ok. Cool. I mean anything those guys do is on my radar immediately. Those guys make great games.
I had so much candy after one Halloween when I was a kid, I put it in my drawer and it lasted all year until the next Halloween.
At first I thought it might be what I was looking for in a Destroy All Humans reboot, except that you were playing as the Men In Black. I was excited. Then I saw some gameplay later on and it looked more like Brothers in Arms, a third-person squad-based strategy shooter. I was baffled. They could've gone L.A. Noire with it. That would've been cool.
First person dungeon crawls like Wizardry (turn-based battles) but with good graphics and sound. They let you draw the maps on the bottom screen like you would on graph paper for a really old school RPG. They're usually challenging and very long games but the latest entry, Etrian Odyssey Untold: Millenium Girl, can be played in a story mode with anime cut scenes on a very easy setting. It's still a long game though. I've put in almost 50 hours into EOU already and I don't think I'm anywhere near an ending. Not that I want one. I never get tired of this game.
I wonder what Rocksteady is doing instead of Batman games right now. I looked around and I've found nothing. It's like they just croaked after doing Arkham City.