Posted on 01/27/2020 at 03:23 PM
| Filed Under Blogs
There are quite a lot of craftsmen and whatnot. Clerics (priests?) are good because they always want rotten meat first. Down side is they want a lot of it and that takes a while. I've made a fletcher to get arrows quickly. There's also a shepherd who'll take wool. I shear a lot of sheep for beds anyway.
They renew pretty frequently. I give a stone mason all he can take and then leave to harvest more. I come back the next day and he takes more. Sometimes he changes the price.
Each craftsman is sometimes the same or sometimes with slightly different wants. Librarians always want paper for level 1, and leather workers always want leather for level 1. I noticed that stone masons vary only in level 3 where the rock type can vary. Fishermen mostly want coal first but I had one once that wanted string first. I level them all up as fast as possible by buying items off them. That way they'll take a larger variety of matterials for emeralds. Sometimes they just lose their levels though. I don't know why, but I suspect they sometimes get killed overnight and respawn in the morning without the levels I gave them.