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Capture the Fan: Making Multiplayer Games That Last Panel at QuakeCon

Makers of Left 4 Dead, Rage, and Halo 4 multiplayer discuss what makes playing with friends so engaging.

Marty Stratton from id, Chet Faliszek of Valve, and Max Hoberman of Certain Affinity sat down for an intimate conversation in front of a hundred person audience for a panel all about multiplayer games at QuakeCon.  The panel started by discussing why they find multiplayer gaming to be so engaging, and all agreed that it was the openness of it, and that their experiences in multiplayer were much more memorable than any single player experiences they had had. 

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Industry Stars Discuss The Game of Making Games at QuakeCon

Todd Howard and crew reveal the fun and difficult times to be had in game development.

Today’s slate of panels kicked off with “The Game of Making Games,” hosted by G4’s Blair Herter.  Ted Price of Insomniac, Jens Matthies of Machine Games, Todd Howard of Bethesda, and Raphael Colantonio of Arkane Studios made up the panel of noteworthy developers in what was primarily a Q & A session with the audience.  Herter started off by asking about each developer’s general game-making philosophy, which soon led to questions about axing faltering game elements during development no matter how much time was spent on creating them.  Herter threw out the term “killing your babies” about this design necessity and it became a recurring in-panel meme.

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QuakeCon Panel Praises Mods and Modders

All game developers in the making need to find out what Bethesda and Valve think is key to getting into the industry.

“How do you get into the games Industry? I don’t know. How do you make a game? Make a game.”  Chet Faliszek of Valve offered this obvious but important advice to aspiring game makers during a QuakeCon panel on modding.  With the release of Steam Workshop and Skyrim editing tools, the modding scene has gotten a bit more attention lately, and with good reason.  Apparently the modding community continues to be an integral part of finding and training game devs. Nick Breckon and Joel Burgess of Bethesda along with Matt Scott and Faliszek of Valve filled an hour with plenty of advice for aspiring game designers and tons of appreciation for the existing mod community.

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Final Fantasy XIV is a Realm Reborn

2.0 is SO last year.

Despite the rough launch and nearly unanimous negative reviews from the media, Final Fantasy XIV continues. The game had such a rocky start that the company publicly apologized for the state that the game was released in and allowed players to play with no subscription fees for nearly a year. Producer Hiromichi Tanaka stepped down from his position on the game and recently left the company entirely. But just because FF XIV is down should not suggest that it’s out. The much-ballyhooed “2.0” version of the game is now a new subtitle. Final Fantasy XIV is dead. Long live Final Fantasy XIV: A Realm Reborn.

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Metal Gear Solid 4 Gets Trophy Support

Those long install times will be a thing of the past, as well.

When Metal Gear Solid 4 came out in 2008, it just missed the implementation of trophies to the PlayStation 3. Fans have been clamoring for the game to get trophy support patched in, like Naughty Dog did with the original Uncharted, and at long last MGS 4 is getting the trophy treatment. But that’s not the only bit of good news for fans of a man named Solid Snake.

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John Carmack's QuakeCon Keynote Address Informs, Tests Endurance of Attendees

John Carmack pontificates on the future of virtual reality, the viability of Ouya, a completed id iOS game, and tons of other topics.

John Carmack gave his QuakeCon keynote this year which focused on his efforts and thoughts about virtual reality.  Following the release of Rage, Carmack allowed himself to let loose, buy some VR headsets and get his engineering mind locked in on a new technology.  Carmack spoke for over three hours, wandering away and then back time after time to the virtual reality theme.  His sleuthing and coding has led to the creation of a playable VR demo of Doom 3 (which he tried to temper expectations for).  Virtual reality has been portrayed by the media to be a realistic life simulator, but Carmack assures us that there is still plenty of work to be done.  These warnings led into musings on the state of display technology, cloud gaming, Ouya, and many other topics during a three hour one-man show that most audience members couldn’t endure ‘til the end.

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Mass Effect 3: Leviathan DLC Confirmed

New Single Player DLC Announced for this Summer.

Coming off of a slew of free multiplayer content and the extended cut ending, Mass Effect 3 is finally getting another addition to its single player. Proving the leak that came earlier this year, the DLC will indeed be named Leviathan.

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Rise of the Triad Revealed at QuakeCon 2012

Apogee Software reveals a new first person shooter to the most concentrated form of the key demographic imaginable.

Apogee Software of Duke Nukem Trilogy fame took the stage first at QuakeCon 2012 to reveal their newest old-game-rebirth project, Rise of the Triad. This first person shooter has players battling not-Nazis (that look a lot like Nazis) called Triad. Rise of the Triad’s big reveal was extremely violent and clearly born of the makers of Duke Nukem.  The quick teaser trailer showed a brutal killing of someone begging for mercy as the crowd cheered, followed by many similar moments punctuated with some uh, impressive voice work yelling “f*ckin’ A!” and similar witticisms.

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Army of Two: The Devil’s Cartel Announced for 2013

Visceral Games Montreal looks to create a “more mature and gritty” experience.

EA has just announced the next installment in the Army of Two series, known as “The Devil’s Cartel. Announced for the Xbox 360 and PS3, the new title will utilize DICE’s Frostbite 2 engine.

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Ada Wong to Star in Resident Evil 6’s Fourth Campaign

Capcom announces a new campaign, and more.

If Resident Evil 6’s three campaigns didn’t sound like enough gameplay already, don’t worry, because Capcom has you covered. The company officially revealed yesterday that Resident Evil 6 will feature another campaign starring the recurring character, Ada Wong.

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