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Games scrutinized: Ben's review of Ninja Gaiden Razor's Edge!


On 10/30/2013 at 05:58 PM by BrokenH

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Ninja Gaiden Razor’s Edge is a slow burn. When you first load it in you notice it seems like a pretty cookie cutter action game. These clichés immediately make themselves known.

1. Wall running & acrobatics ala Prince Of Persia and Tomb-Raider (Minus the satisfactory challenge)

2. Weapon accumulation and leveling up system quite similar to Devil May Cry

3. Linear levels where your sole goal is killing everything in an area before moving to the next area.

4. Mini-bosses that become “common enemies” in future stages.

5. Quick time events that attempt to make certain scenarios “more epic” but in truth don’t enhance the game in any shape or form.

6. A wonky difficulty scale where hero mode (easy) makes you invincible and “Normal mode” is the equivalent of  eating gravel, slamming your head against a steel safe, and submerging your hands into  molten lava.  (Seriously, think Dark-Souls on Speed and heroin)


Swing the chain,bring the pain!

Personally I would have appreciated a tried and true “normal mode” that was challenging yet not rage inducing . However, I’m sure some masochists out there actually appreciates NG:RE’s tendency to be a relentless cheap bastard. That’s my biggest beef with the game so far. NG:RE borders on being unfair at times. For one thing, enemies are not effected by friendly fire. Bullets and missiles will whittle you down quickly but they seem to have no effects on the generic thugs rushing you from all sides. It would have been nice if Ryu could strategically turn his foes against each other but sadly no such option exists. Oh, and those generic thugs? They move akin to ninjas themselves! Some of them will even bum rush you, tackle you, and pull off their best impression of an eager suicide bomber. When you finally clear out a room of these methodical madmen you are left wondering if it was by skill or by luck.

This is not to say the game isn’t fun. It’s a guilty pleasure to cut people and monsters in half at their torsos as flying limbs, disembodied heads, and fountains of blood explode around you in a cornucopia of gorey goodness! If you love graphic violence, NG:RE will satisfy!


Time to mercilessly murder yet another potty-mouthed douche bag!

Matter of fact, NG:RE absolves you of any potential guilt by making the mercenaries you face off against exceptionally foul mouthed. Whereas before these blokes would tell you about their families back home and plead for their lives, now they fire off F-bombs and S-bombs even when they’re missing an arm or a leg. Personally I don’t know if this is a good thing. I kind of liked how the original NG 3 made you question Ryu’s actions. You got the feeling you were killing actual “people” and even though it was more or less justified, it simultaneously added a nuanced gray area to contemplate. Now any pretense of such subtlety is gone.  The “refurbished soldiers” act despicable to the point they’re utterly evil in the most clichéd and boring ways imaginable.  No doubt this was done to make Ryu that much more “heroic” as a stark contrast to his enemies. Some gamers will appreciate this simplicity. Regardless, I thought it would be nice to see a NG game address the fact that battles and the people who fight them cannot always be labeled under the narrow classifications of “100% right” and “100% wrong”.  I don’t expect NG to be Shakespeare. That stated, it’s a positive merit when a game makes us reflect upon the killing we do within it. NG3 seemed to toy with this premise before dropping it entirely in its‘ follow-up expansion. To me it’s veiled misandry whenever a game dehumanizes all the male soldiers just to make them easier to kill. Oh, I do understand “why” developers implement this tactic. In most of these stories we’re supposed to be the “good guys/good girls” and heaven help us if we do questionable things within a fictional setting that puts our moral superiority into doubt! Ironically, it’s this same crutch that prevents story-telling from evolving within the gaming medium.

A lot of people complained about NG3’s plot but at the very least I was able to get attached to Mizuki and her foster daughter Canna. I also did a nostalgic “hell yes” when it was revealed Robby (From the nes version of Ninja Gaiden 2) was one of the fighter pilots. (He even has the trade mark blonde hair and sunglasses) Oh, Irene Lew is helping Ayane on the side but she’s changed a lot. I don’t know how she went from being a respectfully dressed redhead (She originally looked like a cuter version of Dana Scully from the X-files) to a platinum blonde dressed in kinky leather fetish ware. No doubt these were changes Itagaki put into play before he left. (Lovable pervert that he is,heh.) While the supporting cast are very likable the same cannot be said for the villains.

Meet the only slightly complex and sympathetic villain in the whole game!

The only awesome bad-guy is The Regent Of The Mask and that’s because he has a very sympathetic angle going for him. Everyone else? Welp, you have an evil old guy in a hover chair who does an outstanding impression of a mean-spirited much older Charles Xavier. He blabs about “god” and using alchemy to resurrect a newborn deity. There’s also a sexy bad-girl nerd who is cold, cruel, and methodical on account she likes science-y stuff. Her favorite weapon to use against Ryu is a holo-deck from Star-Trek The Next Generation. Don’t even get me started on “Sparky”, everyone’s pet tyrannosaurus mascot! Laughing your ass off? Can’t say I blame you. Most of the antagonists have the depth and density of cardboard. In other words, they would totally be at home starring in the original GI Joe cartoon!

For all my bitching and complaining, Razor’s edge is a robust package. Ryu’s varied weapons are a blast to use! Whether you use his metal claws, scythe,bo staff, or dual katanas you’ll have fun slicing and dicing at retail pricing! Not only can you power up these weapons but Hayabusa’s “ninpo arts” have returned as well. That’s right. Ninja magic is back!

Meet a man who has lost everything,including his balls!

Additionally you get to play as Ayane in the beginning with her own chapters in the campaign. By the time the game is beaten you can play as Momiji and Kasumi as well. No doubt these sexy buxom kunochi have sparked some sort of controversy about sexism and misogyny but on account I slaughter hundreds of men on NG:RE such complaints seem stupid. That’s right, they seem stupid. I don’t understand how these fictional females being “attractive” represents the oppression or degradation of real women. When in action each of these kunochi are every bit as capable and deadly as Ryu himself. I started playing as Momiji in chapter select and I can tell you right now, she’s not a lady to you would want to trifle with. Ayane herself is pretty much Japan’s equivalent of Hit-girl from Kick-ass. Look at it from my perspective. Are fan-service costumes and jiggling boobs as terrible to women as losing limbs and being cut in half are to men? Is it not better to be desired than be seen as a disposable meat shield? (One to grow on, would-be activists!)

In the end, NG:RE is a good action game. It’s not quite up there with Arkham city, Bayonetta, DMC, and Lords Of Shadow but it is an enjoyable ride all the same! When you throw in the unlockable extra characters, ninja trials, and leveling up system there’s plenty of incentive to come back to this one even after you’ve beaten it.

Of course this comes with its’ own share of problems. It’s sad that NG:RE takes you to some very exotic locations around the world yet all of them are linear and compartmentalized. You never get the true feeling you are “exploring” and the formula of killing all enemies in a room before moving on gets monotonous after awhile. Additionally it would have been nice if the normal difficulty was more reasonable. While not impossible to surpass, NG;RE’s normal mode is more frustrating than it should be. Giving players a neigh invincible “hero mode” does nothing to balance out the enemy ai or fix the issues with the game’s physics engine.

Final score: 3.5 ninja shuirken out of 5!


 

Comments

Cary Woodham

10/30/2013 at 07:08 PM

I don't know much about the modern Ninja Gaidens.  I'm more familiar with the NES ones.  Mainly the song they played when you died because I died a lot in those games.

Only thing I know about the new games is that Ayane is in them and I think she's cool for some reason.

BrokenH

10/30/2013 at 07:20 PM

Ayane is a good character,Cary. I like her fighting style a lot. She's very "unpredictable". I'm probably eventually going to get Dead Or Alive 5 Ultimate too.

Cary Woodham

10/30/2013 at 09:26 PM

Well I just like her because she has purple hair.

New blog up, by the way.

Ceva

11/01/2013 at 02:05 PM

Purple hair IS awesome!  lol.  Ayane is also more interesting as a character then Kasumi.

BrokenH

11/03/2013 at 01:05 PM

Yeah, I was actually surprised how deep Ayane's back story was. It's quite tragic too. At least she has a valid excuse to be tsundere-ish. lol.

mothman

10/30/2013 at 08:13 PM

Speed and heroin? So you'd be nodding off while talking a mile a minute and grinding your teeth? Interesting.

BrokenH

10/30/2013 at 08:26 PM

Pretty much. lol. You feel as if you're in slow-mo as the game is running at 150 frames a second. Your reaction time has to be ridiculously precise or you'll get your ass handed to you by the lowest of thugs,Peter. lol.

mothman

10/30/2013 at 08:49 PM

Thanks, I was having trouble getting my head around really slow and really fast at the same time. You'd think the two would cancel each other out and produce inertia maybe?

BrokenH

10/30/2013 at 09:26 PM

In the real world maybe but not in the realm of polygons I'm afraid! Tongue Out

Chris Yarger Community Manager

10/31/2013 at 09:12 AM

You were dead-on with the difficulty spikes Ben. I hate to admit it, but I played through MOST of the game on Normal, only to be forced into turning it onto Easy because I was becoming overly-frustrated towards the last few boss battles.

I did enjoy the game though, even if the camera allowed the enemies to land a LOT of cheap shots on me.

BrokenH

10/31/2013 at 03:44 PM

The camera can't keep up. I kind of understand. NG:RE is a fast game,Chris. Still, I don't think improving the camera would be impossible.

Beyond that, the enemy AI really is too ridiculous. Enemies seem to be able to grab onto you and self detonate at a whim. It also sucks once they have you on the ground there's no last minute resort to throw them off.

Machocruz

10/31/2013 at 11:34 AM

The original third person Ninja Gaiden is pretty much a modern classic. It just felt so right. 2 may technically have improved control and combat, but not it's not as memorable. I trust your judgment, so I'll have to try Razor's Edge eventually. Played the original NG3 demo, and I wasn't impressed. Felt way off, budget even. RE is supposed to be an improvement.

I do wish I could cover up that arm though. I don't want to have to look at that gnarly thing for hours.

BrokenH

10/31/2013 at 12:50 PM

It'll give you challenge,Chris. I'd just hesitate to call that challenge balanced and fair. However,after grinding with Momiji a bit I have started to make progress on the game's normal difficulty within chapter select. I just wish there was an intermediate difficulty between "Invincible hero smash!" and "Normal? Just kidding bra,dis is hard mode!"

I want a future NG like Arkham Asylum that's entirely within Hayabusa village and the surrounding country side but that might be asking too much. It's just the Batman games did things with stealth & combat I think the NG series could learn something from.

Matt Snee Staff Writer

10/31/2013 at 01:40 PM

cool review.  I might avoid this one though I love the original Xbox game.  Ninja Gaiden 2 didn't impress me as much,  But the first one (especially the black edition) was great.  I've bought like every edition of that damn game, and when I get a Vita, I will get that version too!

haven't finished you game yet, but I will soon.  It's inspiring me to get back into RPGmaker myself, man!

BrokenH

10/31/2013 at 03:51 PM

Yup. Say what you will about Itagaki but he & his team did a great job with NG: Black. There seemed to be actual exploration in that game and though it was hard it never felt cheap and unfair.

I dunno,NG always seems to screw up when it throws in mercenaries,helicopters,robots,and mechs. It's at its' best when it centers around Lovecraftian conspiracies,demonic fiends, and scary ninja cults.

Glad my game has inspired you,Matt! Hopefully you haven't run into any game breaking bullshit. lol.

Matt Snee Staff Writer

10/31/2013 at 03:53 PM

no, but I could walk on a wall in the... library?  theater?  I can't remember.  I'm back at the hospital now.

BrokenH

10/31/2013 at 04:07 PM

I'll check it out. Thanks,Matt. It's funny,I have alot of downloads from rpgmaker network but not much in the way of helpful feedback. The constructive criticism has sort of trickled off a bit. At least I got a few pointers when I first put it up there.

Matt Snee Staff Writer

10/31/2013 at 06:12 PM

I didn't notice a lot of flaws in the game, honestly.  It seems quite polished.  

BrokenH

11/01/2013 at 01:26 AM

For one person? I tried my damndest. lol.

Ceva

11/01/2013 at 02:10 PM

I'll have to give this game a try.  I really enjoyed the first Ninja Gaiden, and what little I played of the second one.  

BrokenH

11/03/2013 at 01:11 PM

It's a fun game,Ceva. I thought it was a nice gesture the new team listened to the fans and re-updated the game based on those criticisms. Granted, maybe it was a bit of a cash grab too but companies "do" have to make money.

Regardless, this is much better than Vanilla NG3 in most ways. The game can be cheap and frustrating at times but you feel a major sense of accomplishment when you finally down a boss or clear a room.

Perhaps the funnest I've had are with the ninja trials. Many of them are more enjoyable and better balanced than the main game itself.

NSonic79

11/06/2013 at 01:11 PM

Still sounds like an enjoyable game even if they gimmped it to justify the DLC, ONLine Pass features originally. Glad they kinda learned some of their lesson and and gave up the DLC that should've been in the game to begin with.

Stil i'm going with the Wii U release since the other consoles still has the ONline Pass feature intactced. BOO!

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