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Nick DiMola's Comments - Page 131

Resistance 3 Review


Posted on 09/13/2011 at 10:53 AM | Filed Under Review

I'm really liking the way this game sounds. Weapon wheels, no max carry restrictions, auto-upgrading weapons based on usage, split screen local co-op, no recharging health - it sounds like a modern rendition of a classic shooter. I'll have to pick up all of the games in the series, but I look forward to eventually tackling this one with Chessa in local co-op.

Killzone 3 was good, animefunda, but it was more in the vein of Call of Duty. I had originally thought these two series were competing ones for Sony, but they seem diverse enough that they likely cater to entirely different markets.

And once again, great work on this review, Jesse.

Legacy of Kain


Posted on 09/09/2011 at 02:56 PM | Filed Under Feature

I have Legacy of Kain on the Dreamcast and I've wanted to play it for ages. I never really followed the whole series and didn't even realize that Blood Omen was a Silicon Knights game! I knew they had some connection with the series, but I was never clear of exactly what it was. Now I do.

Given that's the fact, I'm going to have to check out the game with Chessa. We both enjoy Silicon Knights' work, so it should be a treat.

Bionic Commando Rearmed 2 Review


Posted on 09/09/2011 at 01:18 PM | Filed Under Review

I agree, the price of admission on this is way too high. If it gets under $10 I'll probably grab it since I love the first, but at $15 it's out of the range I want to pay for a downloadable game.

Famitsu Confirms Second Circle Pad Peripheral for 3DS


Posted on 09/07/2011 at 10:15 AM | Filed Under News

That thing is super fugly. Just wanted to mention that. That being said, I kind of want one anyway, though I'm disappointed that Nintendo seems to be struggling so badly with this system. After the unbelievable success of the DS, I expected Nintendo to really hit the ground running with the 3DS and we've seen nothing of the sort. It's especially disappointing when you consider that they should've learned their lesson with the launch of the DS.

If anything is evident to me, it's that the 3DS wasn't ready for prime time when it launched. It probably should've stayed in R&D till holiday this year and came out strong with a healthy list of AAA Nintendo titles.

I have to wonder what's going through Nintendo's head if a redesign is announced at next week's press conference. At that point it's essentially a relaunch and twenty virtual console games isn't going to quell anyone's anger about having an inferior, gimped version of the hardware. If that is the destiny of the system, this peripheral better be sent to all current 3DS owners for free.

Ugly Americans: Apocalypsegeddon Review


Posted on 09/04/2011 at 09:11 AM | Filed Under Review

Please extrapolate. Are you dissatisfied with the score? Is it the text of the review? I was pretty clear about the game's shortcomings. I could understand the anger if I didn't justify the score, but I made sure to break it all down.

I even forgot to mention that in co-op online two people can't choose the same character. Because all of your progress is tied to a character and not a profile, you'll likely get stuck not playing with your leveled up character of choice.

Ugly Americans: Apocalypsegeddon Review


Posted on 09/02/2011 at 08:15 PM | Filed Under Review

Worse than that, we put out three back-to-back-to-back 1 star reviews. Bad games make me a sad panda.

More Human Than Human


Posted on 08/31/2011 at 03:59 PM | Filed Under Feature

Funny enough, I wrote an article for Nintendo World Report a while back that came to nearly the same conclusion you have here. There I was talking mostly about how good art direction trumps high-poly graphics.

Interestingly, I actually cited the same comparison between Twilight Princess and Wind Waker as a great benchmark for why art direction is so much more important. With Skyward Sword now existing, I can agree that it appears to be a beautiful looking combination of the two.

In any event, welcome to PixlBit, Jesse!

Monday Night PlayBit: Xenoblade Chronicles


Posted on 08/31/2011 at 09:14 AM | Filed Under Feature

So I'm an awful person and I totally missed this PlayBit, nor have I watched the replays. What's your take on the game thus far, Jason? I did watch a couple short minutes in the middle and the game seemed pretty boring.

Chameleon Twist


Posted on 08/25/2011 at 10:39 AM | Filed Under Feature

This is another N64 platformer I always wanted to check out. I'd never seek it out on its own at this point, but if I were to grab it in an eBay lot, I'd be pretty excited to give it a go.

I miss 3D platformers... :(

Issue 53: That's a Lot of Circle Pads!


Posted on 08/25/2011 at 06:21 AM | Filed Under Feature

It's way too soon for a redesign, but given he source of the rumor, I really have to believe it. I know they also talked about a peripheral for current owners, but I have no idea how that's going to work.

(I haven't listened to this issue yet, but I felt like commenting anyway)

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