
I find achievements fun. They've creeped into my gaming here and there. For the serious games I play, I always follow the pattern of: story first, then achievements. However, I've started to consult an achievement guide when I start a game just to suggest to me what difficulty I should start on and what long term goals I should be working towards. Like for instance in Lego Star Wars it was suggested to play the story first and be mindfull of the achievements for 200 light saber and 200 blaster blocks. I've been working on my blocks the whole time and it's a good skill to learn in the game. It's very cool when you block multiple shots and they all take out their shooters. Then it says to use free play mode to go after all the collectibles. I'm finding the guide actually improving my experience of the game rather than cheapening it like you would think.