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Those Were the Days - Ghouls N Ghosts

On 06/05/2019 at 06:19 PM by Matt Snee

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When I was a child at the height of the NES years, I thought it would last forever. I don't think I had the concept in my head that's popular now about the inevitable march of technology. But, all of a sudden, maybe when I was about 12 years old, I was on the way home from swim practice when my friend regalled me with stories of the new Sega Genesis, and one of the games on it, Ghouls N Ghosts. As he told me about it, I became increasingly excited to one day have one. I was totally sold when he told me about the pig enemies who puked on you. 

That Christmas I did indeed get a Sega Genesis, and I remember it as fondly as I do the one I got my NES. My friend came over later that day and we played through Altered Beast together. But finally I got my hands on Ghouls N Ghosts, and for the next few years, I would play it over and over. 

I don't know how I can explain how amazing the graphics seemed at that time... I was in love with them. There was so much detail, so much to absorb in the creature designs and backgrounds. The music was lusher than the NES as well. 

I think I had played the original Ghosts N Goblins on somebody's C64, but it was too hard... Ghouls N Ghosts was much more playable and fun. And it was epic... there was so much to explore on each level. 

I haven't played it for years now, and no doubt some of its warts would be more obvious now. But at the time, I was so filled with the joy this game provided me. It was a wonderful time. 



Cary Woodham

06/05/2019 at 06:25 PM

I first saw Ghouls N Ghosts in an arcade, and it blew me away.  

I like the idea of the Ghosts N Goblins games, but they are way too hard.

I think it's neat that the guy who designed the characters for this game also does the cover artwork for Famitsu, a long-running Japanese gaming magazine.  And when the Ghosts N Goblins spinoff game Maximo came out, that same guy did the box cover art for them, too!

Matt Snee Staff Writer

06/06/2019 at 07:38 PM

I always wanted to play that Maximo game. I didn't know that artist did the cover for Famitsu. 

Super Step Contributing Writer

06/05/2019 at 07:23 PM

8-bit to 16-bit was a huge leap ...

Matt Snee Staff Writer

06/06/2019 at 07:38 PM

It really was! We forget that sometimes. 

Jamie Alston Staff Writer

06/07/2019 at 11:46 AM

We were in the same back in teh NES days as kids. In fact the Nintendo had corned so much of the market, I never even knew that other consoles has exisited in 80s (Sega Master System, Atari 7800, etc.). So the thought of the NES ever being usurped never came into my mind. Until that one fateful day circa Summer 1991 when the first commercial for Sonic the Hedgehog aired. Despite being a serious Nintendo fan, I was excited to see what the Sega Genesis has to offer.

I think although the 16-bit games no longer are impressive to us anymore, it made sense that they were back in the day because it was litterally double the graphical and procesing power of the NES and the like. With the Genesis and Super NES we were just beginning to see home consoles show an ability to look almost just like the arcade games of the time. That was exciting to us. In fact, the Sega built initial Genesis library around their arcade games.

Matt Snee Staff Writer

06/10/2019 at 04:24 PM

yeah I was blown away by the Genesis at the time. I loved that system. So many great games. 


06/08/2019 at 10:51 PM

I loved the original G&G on NES, then I played Super G&G on SNES. I didn't play Ghouls 'n' Ghosts until it came out as part of the Capcom Classics Collection on PS2. My cousin had a Genesis but he only had Sonic and Mortal Kombat, so I didn't get to experience much of the Genesis until later.

Matt Snee Staff Writer

06/10/2019 at 04:24 PM

ah. Mortal Kombat wasn't so great on Genesis if I recall correctly. 


06/09/2019 at 09:21 PM

I so wanted to love Ghouls & Ghosts, but it was darn hard. Those graphics are great. 

Matt Snee Staff Writer

06/10/2019 at 04:25 PM

yeah the levels are really cool and so are the enemies. It was amazing back then. 

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