Posted on 01/27/2012 at 09:15 PM
| Filed Under News
I think the problem here all comes down to intent. While this may have been planned from the get-go, the intent was to create the downloadable content alongside the development of the main game. At that point, you may as well be including the content right on the disc and giving it to everyone. If your intent is to release the game, then create more content down the road and sell it as an expansion, it's clear that you are trying to expand the play experience and draw players back in after they've completed the main quest.
Regardless of intent, all of this online pass business and day one DLC just seems like a smack in the face to the consumer. If you're not making enough money because you spent too much on the game and need to sell too many copies to break even - start making games differently. Hate to say it, but captialism is getting the better of so many of the game companies out there right now. If you make bad investments and mistreat your customers, you're not long for this market.